Geololens.Subtitles.mp4
Unity Version 2020.3.21f1 LTS
Modules to add when installing Unity :
- Universal Windows Platform Build Support
- Windows Build Support (IL2CPP)
You can download it here
While installing Visual Studio, make sure to check those options :
- Development desktop C++
- Development UWP (Universal Windows Platform)
- Development Game with Unity
After this you can download MRTK Features Tools here
Before opening the project in Unity you will have to add some Assets
with MRTK Tool :
- Run
MRTKFeatureTool.exe
- Click on
Start
, select the path of the project and clickDiscover Features
- In the list add
Mixed Reality OpenXR Plugin
underPlatform Support
- And under
Mixed Reality Toolkit
addExtensions
,Foundations
,Standard Assets
andExamples
(last is optionnal)
To build the project you have to go in :
File > Build Settings
make sure to select Universal Windows Platform
Settings should be :
- Target Device :
HoloLens
- Architecture :
ARM64
- Build Type :
D3D Project
- Target SDK Version :
Latest installed
- Build and Run on :
USB Device
- Build configuration :
Release
Then you can click on Build
and wait, it may take few minutes.
When build is complete, the file explorer should be open
Then you can open the build file name_of_your_project
with Visual Studio Community.
On Visual Studio make sure the target is ARM64
and Release
, and you can deploy the solution with USB or Remote Connection