v0.17.2 - Major Adjustments and Bugfixes
Pre-release
Pre-release
v0.17.2 - Major Adjustments and Bugfixes
- Enemy speed has been tripled to make the game more challenging
- Enemy floating health bars have been replaced with a top-of-screen health bar that shows the last enemy you hit
- Unequipped items now have a single icon to show general comparison with the item you have equipped in the appropriate slot
- Potion icons will now disappear from the hotbar when you use the last potion of a given type
- Bosses are now the same level as the base level for the dungeon they appear in
- Equipment tooltips now show positive stat changes in green, followed by negative stat changes in red
- Floating combat text will now always display when you hit an enemy, even if you deal less than 1% of their health in damage
- You can no longer drag empty hotbar slots off the hotbar
- Pressing the P key on your keyboard will now open the Soul Gems window
- Pressing the escape key when there are no windows open now opens the system settings window
- Leveling up will now restore your mana to full, not just your health
Known Issues
- You cannot fuse passive abilities together yet
- Fusing attack and utility abilities together may give you strange results
- The character sheet stats section is a mess and needs to be cleaned up
- Boss fights are currently pretty boring... massive revamp incoming