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internal/core/adt: fix disjunction error counter issue
Because closeContext associated with holes are always clones in overlay.go for disjunctions, only the copies were ever decremented. This is not a big deal, as such counters never indicate an error: either they are replaced with a successful disjunction, or the node has no succeeding disjunctions and is already erroneous. To help balancing counters, however, we decrement the counters nonetheless. This may result in some extra postprocessing, which as said, is not strictly necessary. A TODO was added to consider disabling this block of code when DebugDeps is disabled. Signed-off-by: Marcel van Lohuizen <[email protected]> Change-Id: Ib28b7ed4c6b50677d6635c0247d0ca87c8e24537 Reviewed-on: https://cue.gerrithub.io/c/cue-lang/cue/+/1207716 TryBot-Result: CUEcueckoo <[email protected]> Unity-Result: CUE porcuepine <[email protected]> Reviewed-by: Matthew Sackman <[email protected]>
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