[DRAFT!] Multiplayer with Blazor Server #193
Draft
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This is very much a work in progress but I thought I'd share it as a draft PR for anyone interested in my progress.
I've successfully got Blazing Trains running in Blazor WASM inside a Blazor server site. I've got shared memory managed on the server and interop that sends data into the wasm runtime to update data in the game.
You can try it out at https://blazingservertrains.azurewebsites.net/
Here's trains running on three different devices at once. When I enter a number for the terrain seed in thje text field all three devices update.
Next step will be architecting the interop a little better and then shared track layout.
Notes about the gif above