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# CoreBoy | ||
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A .NET Core port of Coffee-GB. | ||
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This is based on https://github.com/trekawek/coffee-gb which was an absolute joy to port. | ||
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A .NET Core Gameboy emulator that started life as a port of Coffee-GB (https://github.com/trekawek/coffee-gb). | ||
MIT licensed, go nuts. | ||
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# Docs | ||
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Um, coming soon. | ||
This- | ||
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Uses WinForms, so Windows only for the moment. | ||
* Runs Gameboy and Gameboy Color games. | ||
* Has a headless CLI mode | ||
* Has a Windows-Only WinForms UI | ||
* Can be used as a library in your own software | ||
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# Pre-Reqs | ||
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* .NET Core 3.1 | ||
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# Usage | ||
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* Build it | ||
* Run it on the command line | ||
## Windows | ||
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Just run `CoreBoy.Windows` and load a ROM from the file menu! | ||
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## Mac / Linux | ||
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Command line: | ||
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```bash | ||
> CoreBoy.exe rom.gb | ||
dotnet CoreBoy.Cli -r myrom.rom --interactive | ||
``` | ||
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# WARNING | ||
You can play on the command line! | ||
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GUI ...TBC | ||
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# Controls | ||
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LeftArrow = Left | ||
RightArrow = Right | ||
UpArrow = Up | ||
DownArrow = Down | ||
Z = A | ||
X = B | ||
Enter = Start | ||
Backspace = Select | ||
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# Audio | ||
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Isn't working yet. | ||
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VERY VERY PRE-RELEASE. | ||
# Resizing | ||
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It doesn't exit cleanly, it has hanging threads, it's not working properly yet. | ||
But it's also kinda working, so, hey! Enjoy | ||
Is currently buggy and slow, because it's just "whatever WinForms is doing" rather than explicitly scaled rendering. | ||
I'll get around to it. |