**Description** Assess possible approaches for shadow simulation in the 3D urban scene, including runtime rendering and precomputed workflows. Tasks - [ ] Compare real-time and precomputed shadow strategies - [ ] Assess impact of geometry complexity on shadow quality - [ ] Evaluate whether external 3D assets can be used in shadow studies - [ ] Define the minimum viable shadow workflow for the internship prototype Deliverables [shadow-workflow-evaluation.md](documentation/shadow-workflow-evaluation.md)
Description
Assess possible approaches for shadow simulation in the 3D urban scene, including runtime rendering and precomputed workflows.
Tasks
Deliverables
shadow-workflow-evaluation.md