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Summary

yeyuu7 edited this page Oct 22, 2018 · 2 revisions

To sum up, the original intention of our APP is to promote people to achieve healthy aging. Our approach is not to provide professional knowledge and help them make plans, but to arouse the interest of users by keeping virtual pets, so that they can keep growing by keeping moving. Our focus is on encouraging users to exercise, not reminding them. The choice of using virtual pets to attract users to exercise is not arbitrary, but concluded through many questionnaires and interviews. We have completed our basic idea of APP, and made repeated tests and continuous improvement through low fidelity prototype and high fidelity prototype. Finally, we made physical connection with makey-makey and completed our concept.

However, we only implemented basic functions in this concept, and I still have some ideas for future improvement. First, at present, users can only get gold coins for buying items by running and walking, which is too monotonous. In my opinion, special tasks such as push-ups and sit-ups can be added in the future, and more gold coins can be obtained after completing the requirements. Second, users can only interact with virtual pets through basic functions such as feeding, water feeding and cleaning. In the future, we might want to consider adding more interactive ways, and even changing your pet's outfit. Accessorizing can be obtained through special tasks or other channels. Third, the variety of pets and the pictures in different states are not abundant at present, and more pictures or animations can be added in the future to increase the interactivity. Also, we can even think about going from 2D to 3D.

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