-
Notifications
You must be signed in to change notification settings - Fork 4k
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Merge pull request #52260 from CyrusNajmabadi/cloudcacheCrash
Address crash in the cloud cache system when doing two single byte reads.
- Loading branch information
Showing
6 changed files
with
304 additions
and
5 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
262 changes: 262 additions & 0 deletions
262
src/VisualStudio/Core/Def/Storage/Nerdbank/ReadOnlySequenceStream.cs
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,262 @@ | ||
// Licensed to the .NET Foundation under one or more agreements. | ||
// The .NET Foundation licenses this file to you under the MIT license. | ||
// See the LICENSE file in the project root for more information. | ||
|
||
// Copied from https://raw.githubusercontent.com/AArnott/Nerdbank.Streams/2b142fa6a38b15e4b06ecc53bf073aa49fd1de34/src/Nerdbank.Streams/ReadOnlySequenceStream.cs | ||
// Remove once we move to Nerdbank.Streams 2.7.62-alpha | ||
|
||
namespace Nerdbank.Streams | ||
{ | ||
using System; | ||
using System.Buffers; | ||
using System.IO; | ||
using System.Runtime.InteropServices; | ||
using System.Threading; | ||
using System.Threading.Tasks; | ||
using Microsoft; | ||
|
||
internal class ReadOnlySequenceStream : Stream, IDisposableObservable | ||
{ | ||
private static readonly Task<int> TaskOfZero = Task.FromResult(0); | ||
|
||
private readonly Action<object?>? disposeAction; | ||
private readonly object? disposeActionArg; | ||
|
||
/// <summary> | ||
/// A reusable task if two consecutive reads return the same number of bytes. | ||
/// </summary> | ||
private Task<int>? lastReadTask; | ||
|
||
private readonly ReadOnlySequence<byte> readOnlySequence; | ||
|
||
private SequencePosition position; | ||
|
||
internal ReadOnlySequenceStream(ReadOnlySequence<byte> readOnlySequence, Action<object?>? disposeAction, object? disposeActionArg) | ||
{ | ||
this.readOnlySequence = readOnlySequence; | ||
this.disposeAction = disposeAction; | ||
this.disposeActionArg = disposeActionArg; | ||
this.position = readOnlySequence.Start; | ||
} | ||
|
||
/// <inheritdoc/> | ||
public override bool CanRead => !this.IsDisposed; | ||
|
||
/// <inheritdoc/> | ||
public override bool CanSeek => !this.IsDisposed; | ||
|
||
/// <inheritdoc/> | ||
public override bool CanWrite => false; | ||
|
||
/// <inheritdoc/> | ||
public override long Length => this.ReturnOrThrowDisposed(this.readOnlySequence.Length); | ||
|
||
/// <inheritdoc/> | ||
public override long Position | ||
{ | ||
get => this.readOnlySequence.Slice(0, this.position).Length; | ||
set | ||
{ | ||
Requires.Range(value >= 0, nameof(value)); | ||
this.position = this.readOnlySequence.GetPosition(value, this.readOnlySequence.Start); | ||
} | ||
} | ||
|
||
/// <inheritdoc/> | ||
public bool IsDisposed { get; private set; } | ||
|
||
/// <inheritdoc/> | ||
public override void Flush() => this.ThrowDisposedOr(new NotSupportedException()); | ||
|
||
/// <inheritdoc/> | ||
public override Task FlushAsync(CancellationToken cancellationToken) => throw this.ThrowDisposedOr(new NotSupportedException()); | ||
|
||
/// <inheritdoc/> | ||
public override int Read(byte[] buffer, int offset, int count) | ||
{ | ||
ReadOnlySequence<byte> remaining = this.readOnlySequence.Slice(this.position); | ||
ReadOnlySequence<byte> toCopy = remaining.Slice(0, Math.Min(count, remaining.Length)); | ||
this.position = toCopy.End; | ||
toCopy.CopyTo(buffer.AsSpan(offset, count)); | ||
return (int)toCopy.Length; | ||
} | ||
|
||
/// <inheritdoc/> | ||
public override Task<int> ReadAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken) | ||
{ | ||
cancellationToken.ThrowIfCancellationRequested(); | ||
int bytesRead = this.Read(buffer, offset, count); | ||
if (bytesRead == 0) | ||
{ | ||
return TaskOfZero; | ||
} | ||
|
||
if (this.lastReadTask?.Result == bytesRead) | ||
{ | ||
return this.lastReadTask; | ||
} | ||
else | ||
{ | ||
return this.lastReadTask = Task.FromResult(bytesRead); | ||
} | ||
} | ||
|
||
/// <inheritdoc/> | ||
public override int ReadByte() | ||
{ | ||
ReadOnlySequence<byte> remaining = this.readOnlySequence.Slice(this.position); | ||
if (remaining.Length > 0) | ||
{ | ||
byte result = remaining.First.Span[0]; | ||
this.position = this.readOnlySequence.GetPosition(1, this.position); | ||
return result; | ||
} | ||
else | ||
{ | ||
return -1; | ||
} | ||
} | ||
|
||
/// <inheritdoc/> | ||
public override long Seek(long offset, SeekOrigin origin) | ||
{ | ||
Verify.NotDisposed(this); | ||
|
||
SequencePosition relativeTo; | ||
switch (origin) | ||
{ | ||
case SeekOrigin.Begin: | ||
relativeTo = this.readOnlySequence.Start; | ||
break; | ||
case SeekOrigin.Current: | ||
if (offset >= 0) | ||
{ | ||
relativeTo = this.position; | ||
} | ||
else | ||
{ | ||
relativeTo = this.readOnlySequence.Start; | ||
offset += this.Position; | ||
} | ||
|
||
break; | ||
case SeekOrigin.End: | ||
if (offset >= 0) | ||
{ | ||
relativeTo = this.readOnlySequence.End; | ||
} | ||
else | ||
{ | ||
relativeTo = this.readOnlySequence.Start; | ||
offset += this.Position; | ||
} | ||
|
||
break; | ||
default: | ||
throw new ArgumentOutOfRangeException(nameof(origin)); | ||
} | ||
|
||
this.position = this.readOnlySequence.GetPosition(offset, relativeTo); | ||
return this.Position; | ||
} | ||
|
||
/// <inheritdoc/> | ||
public override void SetLength(long value) => this.ThrowDisposedOr(new NotSupportedException()); | ||
|
||
/// <inheritdoc/> | ||
public override void Write(byte[] buffer, int offset, int count) => this.ThrowDisposedOr(new NotSupportedException()); | ||
|
||
/// <inheritdoc/> | ||
public override void WriteByte(byte value) => this.ThrowDisposedOr(new NotSupportedException()); | ||
|
||
/// <inheritdoc/> | ||
public override Task WriteAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken) => throw this.ThrowDisposedOr(new NotSupportedException()); | ||
|
||
/// <inheritdoc/> | ||
public override async Task CopyToAsync(Stream destination, int bufferSize, CancellationToken cancellationToken) | ||
{ | ||
foreach (var segment in this.readOnlySequence) | ||
{ | ||
await WriteAsync(destination, segment, cancellationToken).ConfigureAwait(false); | ||
} | ||
} | ||
|
||
private static ValueTask WriteAsync(Stream stream, ReadOnlyMemory<byte> buffer, CancellationToken cancellationToken = default) | ||
{ | ||
Requires.NotNull(stream, nameof(stream)); | ||
|
||
if (MemoryMarshal.TryGetArray(buffer, out ArraySegment<byte> array)) | ||
{ | ||
return new ValueTask(stream.WriteAsync(array.Array!, array.Offset, array.Count, cancellationToken)); | ||
} | ||
else | ||
{ | ||
byte[] sharedBuffer = ArrayPool<byte>.Shared.Rent(buffer.Length); | ||
buffer.Span.CopyTo(sharedBuffer); | ||
return new ValueTask(FinishWriteAsync(stream.WriteAsync(sharedBuffer, 0, buffer.Length, cancellationToken), sharedBuffer)); | ||
} | ||
|
||
async Task FinishWriteAsync(Task writeTask, byte[] localBuffer) | ||
{ | ||
try | ||
{ | ||
await writeTask.ConfigureAwait(false); | ||
} | ||
finally | ||
{ | ||
ArrayPool<byte>.Shared.Return(localBuffer); | ||
} | ||
} | ||
} | ||
|
||
#if SPAN_BUILTIN | ||
|
||
/// <inheritdoc/> | ||
public override int Read(Span<byte> buffer) | ||
{ | ||
ReadOnlySequence<byte> remaining = this.readOnlySequence.Slice(this.position); | ||
ReadOnlySequence<byte> toCopy = remaining.Slice(0, Math.Min(buffer.Length, remaining.Length)); | ||
this.position = toCopy.End; | ||
toCopy.CopyTo(buffer); | ||
return (int)toCopy.Length; | ||
} | ||
|
||
/// <inheritdoc/> | ||
public override ValueTask<int> ReadAsync(Memory<byte> buffer, CancellationToken cancellationToken = default) | ||
{ | ||
cancellationToken.ThrowIfCancellationRequested(); | ||
return new ValueTask<int>(this.Read(buffer.Span)); | ||
} | ||
|
||
/// <inheritdoc/> | ||
public override void Write(ReadOnlySpan<byte> buffer) => throw this.ThrowDisposedOr(new NotSupportedException()); | ||
|
||
/// <inheritdoc/> | ||
public override ValueTask WriteAsync(ReadOnlyMemory<byte> buffer, CancellationToken cancellationToken = default) => throw this.ThrowDisposedOr(new NotSupportedException()); | ||
|
||
#endif | ||
|
||
/// <inheritdoc/> | ||
protected override void Dispose(bool disposing) | ||
{ | ||
if (!this.IsDisposed) | ||
{ | ||
this.IsDisposed = true; | ||
this.disposeAction?.Invoke(this.disposeActionArg); | ||
base.Dispose(disposing); | ||
} | ||
} | ||
|
||
private T ReturnOrThrowDisposed<T>(T value) | ||
{ | ||
Verify.NotDisposed(this); | ||
return value; | ||
} | ||
|
||
private Exception ThrowDisposedOr(Exception ex) | ||
{ | ||
Verify.NotDisposed(this); | ||
throw ex; | ||
} | ||
} | ||
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters