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[wasm-mt] Support async JS interop on threadpool threads #84494
[wasm-mt] Support async JS interop on threadpool threads #84494
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Tagging subscribers to 'arch-wasm': @lewing Issue DetailsThis is Part 4 of #84489 - initial runtime support for async JS interop on threadpool threads in multi-threaded WebAssembly. This depends on Part1, Part2, Part3 and the Emscripten Bump PR. It's not worth reviewing in detail until those other pieces land. This is equivalent to the abandoned #83838. Conceptually there are three things here:
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@pavelsavara @kg this is probably ok to look at once Part 2 and Part 3 go in. @vargaz or @lateralusX: could you take a look at the changes in |
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…l-worker-4-async-threadpool-worker
…l-worker-4-async-threadpool-worker
@lateralusX @vargaz When you have time, could please you take a look at the thread creation changes in this PR (threads.c)? |
From Zoltan:
From myself:
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System.Runtime.InteropServices.JavaScript
and TypeScript changes look good to me.
I don't love the messy Wasm.Browser.Threads.Minimal.Sample
, but I'm happy to deal with that in the future.
It only does something on WASM, but in principle if other platforms allow us to run some code after returning from a thread start function, we could do it there, too.
if (returns_to_js_event_loop) { | ||
/* if the thread wants to stay alive, don't clean up after it */ | ||
if (emscripten_runtime_keepalive_check()) | ||
if (G_UNLIKELY (external_eventloop)) { |
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Is the G_UNLIKELY here important or necessary? Just curious
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Neither - this code isn't particularly hot (I think), so it's more for documentation than anything else.
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It is also a hint to compilers that supports it to put the branch out of line assisting the branch predictors heuristics, so it should then end up with a conditional jmp to an out of line code block when true, but branch predictor will predict it to not be taken (normal default heuristics for forward branches)., potentially improving execution speed around that block.
src/mono/mono/metadata/threads.c
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@@ -4947,7 +4935,7 @@ ves_icall_System_Threading_Thread_StartInternal (MonoThreadObjectHandle thread_h | |||
// HACK: threadpool threads can return to the JS event loop | |||
// WISH: support this for other threads, too |
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Maybe this should be TODO or FIXME instead of wish so it's easier to find in codebase audits. I assume we're going to get to it eventually either way though
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I should probably just add a managed internal
flag on MonoThreadObject
and get rid of this hack entirely. I've more or less convinced myself that we will eventually need a wasm-specific API to set something like this on threads created with var t = new Thread(...); t.Start()
, anyway
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Looks right to me based on my understanding of the codebase
...ropServices.JavaScript/src/System/Runtime/InteropServices/JavaScript/JSHostImplementation.cs
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/* Run the actual main function of the thread */ | ||
res = start_wrapper_internal (start_info, (gsize*)info->stack_end); | ||
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if (G_UNLIKELY (external_eventloop)) { |
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How will this thread be used after it has returned from its thread function? Will we use it to run other code (JS event loop), "impersonating" the thread, like having events that should run managed code, referencing this thread, so when picked up in JS even loop, it will still be able to complete those events, even if the original thread execution has stopped? Is that the background why we need keeping the managed thread alive as done in this PR? If so, will the thread move over to safe mode since it will still be attached to runtime, but not able to react to any suspend requests etc?
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Yes, exactly right.
In order for JS promises to resolve, the JS eventloop must get a chance to run. So if we create a worker thread with Task.Run
and await
on an imported JS promise (which gets exposed as a Task<T>
in C#) the worker thread must be able to run the JS eventloop and then invoke the managed code once the JS promise is finished.
The earlier PRs (see the PR description) refactored the managed threadpool worker code to use callbacks that are registered with the JS event loop in order to signal a threadpool worker when it has work available. The worker stays alive as long as there are unsettled JS promises (that are awaited by managed code) and then either exits (normal pthread_exit
shuts down these "external eventloop" pthreads same as normal pthreads) or picks up additional work - depending on what the threadpool algorithm says.
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If so, will the thread move over to safe mode since it will still be attached to runtime, but not able to react to any suspend requests etc?
yes it should be in GC Safe when it's in the JS loop (I'll do a checked build this afternoon to verify. but I'm pretty sure that actually happens as part of the normal thread state management for the managed thread start function invocation. when it returns we will go to gc safe)
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In order for JS promises to resolve, the JS eventloop must get a chance to run. So if we create a worker thread with
Task.Run
andawait
on an imported JS promise (which gets exposed as aTask<T>
in C#) the worker thread must be able to run the JS eventloop and then invoke the managed code once the JS promise is finished.
So then we keep a reference count or similar making sure the managed thread gets detached when there are no more outstanding references to the thread, correct? Sounded like we depend on TLS destructors to do that, so does code reacting to callback from JS eventloop, invoke managed code and then check refcount and if that is 0, close native thread, that in turn will trigger TLS destructors, detaching thread from runtime?
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Correct
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Added a gc safe assertion when we're exiting to the external event loop
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Changes to native code LGTM!
Set it from WebWorkerEventLoop.StartExitable. In native code, use it to set the `MONO_THREAD_CREATE_FLAGS_EXTERNAL_EVENTLOOP` flag when starting the thread.
(used to be CsOwnedObjects) Rename to make it clear that it's objects owned by the current thread, not the runtime globally
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This is Part 4 of #84489 - initial runtime support for async JS interop on threadpool threads in multi-threaded WebAssembly.
This depends on Part1, Part2, Part3 and the Emscripten Bump PR.
This is equivalent to the abandoned #83838.
Conceptually there are a few things here:
JSHostImplementation.s_csOwnedObjects
a thread-static in multithreaded builds. This is because the map keys on a small integer handle that is allocated per-thread on the JS side as a handle for JS objects that are to be kept alive because managed code depends on them. (This is needed in general, but also makes the new smoke test work)fetch
and some async callbacks on it.