Copyright © 2016 by Ignacio Sanchez
Nintendo Game Boy emulator written in Go to be used in workshops about emulator programming.
Follow me on Twitter for updates: http://twitter.com/drhelius
https://speakerdeck.com/drhelius/8-bit-emulator-programming-with-go
Before you start, make sure you have Go installed and ready to build applications: https://golang.org/doc/install
Once you have a working Go environment you'll need to install the following dependecies:
- GCC 64 bit installed: http://tdm-gcc.tdragon.net/download
- Ubuntu:
sudo apt-get install build-essential libgl1-mesa-dev xorg-dev
- Fedora:
sudo dnf install @development-tools libX11-devel libXcursor-devel libXrandr-devel libXinerama-devel mesa-libGL-devel libXi-devel
- You need Xcode or Command Line Tools for Xcode (
xcode-select --install
) for required headers and libraries.
Run this command to let Go download and build the sources. You don't even need to clone this repo, Go will do it for you:
go get -u github.com/drhelius/demo-emulator
Once built you can find the emulator binary in $GOPATH/bin
. Use it with the -rom
argument in order to load a Game Boy ROM file:
$GOPATH/bin/demo-emulator -rom path/to/your_rom.gb
START = Enter
SELECT = Space
A = S
B = A
Pad = Cursors
This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with this program. If not, see http://www.gnu.org/licenses/