-
Notifications
You must be signed in to change notification settings - Fork 93
Add command line parameters #271
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
base: master
Are you sure you want to change the base?
Conversation
|
I've added all the cli args I wanted to add and rebased to the latest commit. |
|
Any updates on this? Anything I might need to change? |
96c64ac to
1ac735e
Compare
0bc55af to
0013228
Compare
It was implemented into master already
|
Merged master into this branch on a local copy - minor conflicts but after resolving them it works perfectly. Would love to have this in a future release, I currently need a way to start EDOPro in replay mode from the command-line. This will suffice in the meantime and I can update my copy as needed but having it in the official releases would be awesome. |
I added the following commands to the CLI. I also made it so the replay starts paused, it felt like it made more sense. When a new game is created there will be a log line with the game ID logged.
Config definitions:
I would have loved to use some std::variant but I've seen the project is currently on C++14, so I just kept it simple.