Skip to content
Open
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
Binary file modified Content/Classes/SwatAmmo.u
Binary file not shown.
Binary file modified Content/Classes/SwatEquipmentModels2.u
Binary file not shown.
Original file line number Diff line number Diff line change
@@ -0,0 +1 @@
class USP40sdHG extends USP40HG config(SwatEquipment);
134 changes: 134 additions & 0 deletions System/SoundEffects.ini
Original file line number Diff line number Diff line change
Expand Up @@ -5965,7 +5965,18 @@ EventResponse=UMP45sd_FirstPersonMagazinePushedIn
EventResponse=UMP45sd_ThirdPersonBurstFired
EventResponse=UMP45sd_ThirdPersonEmptyFired
EventResponse=UMP45sd_ThirdPersonFired
EventResponse=USP40_FirstPersonFired
EventResponse=USP40_FirstPersonBoltClosed
EventResponse=USP40_FirstPersonBoltOpened
EventResponse=USP40_FirstPersonMagazinePulledOut
EventResponse=USP40_FirstPersonMagazinePushedIn
EventResponse=USP40_ThirdPersonFired
EventResponse=USP40SD_FirstPersonFired
EventResponse=USP40SD_FirstPersonBoltClosed
EventResponse=USP40SD_FirstPersonBoltOpened
EventResponse=USP40SD_FirstPersonMagazinePulledOut
EventResponse=USP40SD_FirstPersonMagazinePushedIn
EventResponse=USP40SD_ThirdPersonFired
EventResponse=Uzi_FirstPersonBoltClosed
EventResponse=Uzi_FirstPersonBurstFired
EventResponse=Uzi_FirstPersonEmptyFired
Expand Down Expand Up @@ -54410,13 +54421,78 @@ SourceClassName=UMP45sd_ThirdPerson
Chance=100
Specification=(SpecificationType=Uzi_3p_Fired,SpecificationClass=Class'IGSoundEffectsSubsystem.NormalSoundEffectSpecification')

[USP40_FirstPersonFired]
Event=Fired
SourceClassName=USP40_FirstPerson
Chance=100
Specification=(SpecificationType=XDM_Fired,SpecificationClass=Class'IGSoundEffectsSubsystem.NormalSoundEffectSpecification')

[USP40_FirstPersonBoltClosed]
Event=BoltClosed
SourceClassName=USP40_FirstPerson
Chance=100
Specification=(SpecificationType=NineMMPistol_BoltClosed,SpecificationClass=Class'IGSoundEffectsSubsystem.NormalSoundEffectSpecification')

[USP40_FirstPersonBoltOpened]
Event=BoltOpened
SourceClassName=USP40_FirstPerson
Chance=100
Specification=(SpecificationType=NineMMPistol_BoltOpened,SpecificationClass=Class'IGSoundEffectsSubsystem.NormalSoundEffectSpecification')

[USP40_FirstPersonMagazinePulledOut]
Event=MagazinePulledOut
SourceClassName=USP40_FirstPerson
Chance=100
Specification=(SpecificationType=NineMMPistol_MagOut,SpecificationClass=Class'IGSoundEffectsSubsystem.NormalSoundEffectSpecification')

[USP40_FirstPersonMagazinePushedIn]
Event=MagazinePushedIn
SourceClassName=USP40_FirstPerson
Chance=100
Specification=(SpecificationType=NineMMPistol_MagIn,SpecificationClass=Class'IGSoundEffectsSubsystem.NormalSoundEffectSpecification')

[USP40_ThirdPersonFired]
Event=Fired
SourceClassName=USP40_ThirdPerson
Chance=100
Specification=(SpecificationType=ColtM1911_1p_Fired,SpecificationClass=Class'IGSoundEffectsSubsystem.NormalSoundEffectSpecification')

[USP40SD_FirstPersonFired]
Event=Fired
SourceClassName=USP40SD_FirstPerson
Chance=100
Specification=(SpecificationType=USP40SD_1p_Fired,SpecificationClass=Class'IGSoundEffectsSubsystem.NormalSoundEffectSpecification')

[USP40SD_FirstPersonBoltClosed]
Event=BoltClosed
SourceClassName=USP40SD_FirstPerson
Chance=100
Specification=(SpecificationType=NineMMPistol_BoltClosed,SpecificationClass=Class'IGSoundEffectsSubsystem.NormalSoundEffectSpecification')

[USP40SD_FirstPersonBoltOpened]
Event=BoltOpened
SourceClassName=USP40SD_FirstPerson
Chance=100
Specification=(SpecificationType=NineMMPistol_BoltOpened,SpecificationClass=Class'IGSoundEffectsSubsystem.NormalSoundEffectSpecification')

[USP40SD_FirstPersonMagazinePulledOut]
Event=MagazinePulledOut
SourceClassName=USP40SD_FirstPerson
Chance=100
Specification=(SpecificationType=NineMMPistol_MagOut,SpecificationClass=Class'IGSoundEffectsSubsystem.NormalSoundEffectSpecification')

[USP40SD_FirstPersonMagazinePushedIn]
Event=MagazinePushedIn
SourceClassName=USP40SD_FirstPerson
Chance=100
Specification=(SpecificationType=NineMMPistol_MagIn,SpecificationClass=Class'IGSoundEffectsSubsystem.NormalSoundEffectSpecification')

[USP40SD_ThirdPersonFired]
Event=Fired
SourceClassName=USP40SD_ThirdPerson
Chance=100
Specification=(SpecificationType=USP40SD_3p_Fired,SpecificationClass=Class'IGSoundEffectsSubsystem.NormalSoundEffectSpecification')

[Uzi_FirstPersonBoltClosed]
Event=BoltClosed
SourceClassName=Uzi_FirstPerson
Expand Down Expand Up @@ -152194,6 +152270,64 @@ FadeOutTime=0
Retriggerable=True
VolumeCategory=VOL_Normal

[USP40SD_1p_Fired]
ClassName=Class'IGSoundEffectsSubsystem.NormalSoundEffectSpecification'
Precache=false
FlaggedSounds=(SoundToPlay=Sound'SWsef_weapons.USP40SD_1p_Fired1',Flag=0)
Volume=100
AISoundRadius=1200
SoundCategory=
OuterRadius=1300
InnerRadius=6
Delay=0
Monoloop=(Min=-1,Max=-1)
PolyLoop=(PolyLoopRange=(Min=-1,Max=-1),LoopSoundLimit=0)
LoopCount=0
Local=False
NoRepeat=False
NeverRepeat=False
PlayOnce=False
Killable=False
MonoPhonic=0
MonoPhonicPriority=2
MonophonicToClass=False
Priority=5
PitchRange=(Min=0.9,Max=1.1)
PanRange=(Min=0,Max=0)
FadeInTime=0
FadeOutTime=0
Retriggerable=True
VolumeCategory=VOL_Normal[

[USP40SD_3p_Fired]
ClassName=Class'IGSoundEffectsSubsystem.NormalSoundEffectSpecification'
Precache=false
FlaggedSounds=(SoundToPlay=Sound'SWsef_weapons.USP40SD_3p_Fired1',Flag=0)
Volume=85
AISoundRadius=1200
SoundCategory=
OuterRadius=1300
InnerRadius=6
Delay=0
Monoloop=(Min=-1,Max=-1)
PolyLoop=(PolyLoopRange=(Min=-1,Max=-1),LoopSoundLimit=0)
LoopCount=0
Local=False
NoRepeat=False
NeverRepeat=False
PlayOnce=False
Killable=False
MonoPhonic=0
MonoPhonicPriority=2
MonophonicToClass=False
Priority=5
PitchRange=(Min=0.9,Max=1.1)
PanRange=(Min=0,Max=0)
FadeInTime=0
FadeOutTime=0
Retriggerable=True
VolumeCategory=VOL_Normal

[NineMMPistol_1p_Fired]
ClassName=Class'IGSoundEffectsSubsystem.NormalSoundEffectSpecification'
Precache=false
Expand Down
Loading