ShadowEffect: Delay cache drop for switching shadow sizes performance improvements #2061
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Fixes #2060
Idk if this is a good and/or common way to do this but it should work 🤷
The reasoning here is that during the workspace switch animation the actor width and/or height often changes by one pixel back and forth. This would cause the shadow to be dropped and created again multiple times during a switch. By keeping them in the cache for 5 seconds before dropping them we can avoid this. While a second or so would be enough for a single switch the whole feel is a lot smoother when trying to switch over multiple workspaces in one go.