- Open the PrefabBrush tools in Menu -> RxToolBox -> PrefabBrush
- Setup the PaintPrefab, will generate a __track__ object for you, and will track your mouse position with distance.
- Click mouse left key will paint the prefab.
- Click Clear will reset the PaintPrefab.
- Setup the PaintPrefab, will generate a __track__ object for you, and will track your mouse position with z value.
- Click mouse left key will paint the prefab.
- Click Clear will reset the PaintPrefab.
- You can modify the area of the layout in the Scene window, or via the RxLayoutTool window.
- Setup the **column(x), row(y) and page(z) in the RxLayoutTool window.
- You can select gameobjects or auto generate the gameobjects(prefabs) by the LayoutTool (turn on the Auto Spawn), you can also see the selection status.
- Click Auto Layout will apply the layout to the gameobjects.