No more annoying typing — getting the password shown on screen saves it to SRAM
save_to_sram.ips
I guess they thought jumping while holding the burning bat would be more comfortable?
For melee and jumping only — menu mappings remain the same
swap_a_b.ips
Because next screen/level begins loading only after screen fades out
faster_screen_fades.ips
Explore without grind
invincibility_and_no_timeouts.ips
select_up_completes_mission.ips
Tested on 3DS hardware in native GBA HW mode and mGBA