Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Cross platform random numbers for samples #785

Merged
merged 4 commits into from
Aug 31, 2024
Merged

Conversation

erincatto
Copy link
Owner

@erincatto erincatto commented Aug 31, 2024

Don't using the standard library rand(). This way all samples should be cross platform deterministic.
Simplified clang compile options for determinism.
b2Shape_RayCast now uses b2RayCastInput.

@erincatto erincatto merged commit d323a0e into main Aug 31, 2024
4 checks passed
@erincatto erincatto deleted the erincatto/sample_rng branch August 31, 2024 22:18
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

1 participant