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6 changes: 3 additions & 3 deletions pages/interop/tutorials/event-reads.mdx
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
---
title: Making crosschain event reads (tic-tac-toe)
description: Learn how to make crosschain event reads using tic-tac-toe.
title: Making cross-chain event reads (tic-tac-toe)
description: Learn how to make cross-chain event reads using tic-tac-toe.
lang: en-US
content_type: tutorial
topic: making-crosschain-event-reads-tic-tac-toe
Expand All @@ -22,7 +22,7 @@ import { InteropCallout } from '@/components/WipCallout'

<InteropCallout />

# Making crosschain event reads (tic-tac-toe)
# Making cross-chain event reads (tic-tac-toe)

This guide reviews a horizontally scalable implementation of TicTacToe. This [implementation](https://github.com/ethereum-optimism/supersim/blob/main/contracts/src/tictactoe/TicTacToe.sol) allows players to play each other from any chain without cross-chain calls, instead relying on cross-chain event reading. Since superchain interop can allow for event reading with a 1-block latency, the experience is the **same as a single-chain implementation**.

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