Various demonstrations of basic LÖVE3D usage.
Requires LÖVE 0.10.2 and OpenGL 3.0 or higher (maybe 2.1).
Basic forward model rendering. Start here.
Basic deferred rendering. All information needed for shading is renderd into buffers before combining at the end. Useful for various effects.
Basic skeletal animation via anim9
All demo code has been placed in the Public Domain, or MIT if you so choose. See LICENSE.md.