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crappy contraptions, made with godot 4.2

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excessive/ludum-dare-55

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crappy contraptions

jam themes: summoning (*), recycling, strange machines, pushing your luck? fishing would be cool too

genre: crafting roguelite / ("make ghetto machines")

synopsis: various parts exist as simple physics objects summon some random parts with a button/checkpoint glue them together to get to the next puzzle reconfigure your monstrosity to solve the next puzzle

known issues: - gamepads plugged in after game boot aren't recognized due to missing device update - the player gets thrown around a lot

tools used: - godot - addons: - exmoe tools (splash, follow camera) - snail input (player input & device overlay) - snail transitions (rewritten for this) - zylann's debug draw - object inspector - blender - clip studio paint - affinity designer - fonts: - Yanone Kaffeesatz - Hack - reaper

ideas: - spengies-like gyro or some kind of stabilizer would help a lot - indoor scene?

system requirements: any vaguely recent system should be fine enough.

test systems:
	- apple m1, 8gb ram (2020)
	- intel i7 2600k (2011) + gtx 970 (2014), 16gb ram