jam themes: summoning (*), recycling, strange machines, pushing your luck? fishing would be cool too
genre: crafting roguelite / ("make ghetto machines")
synopsis: various parts exist as simple physics objects summon some random parts with a button/checkpoint glue them together to get to the next puzzle reconfigure your monstrosity to solve the next puzzle
known issues: - gamepads plugged in after game boot aren't recognized due to missing device update - the player gets thrown around a lot
tools used: - godot - addons: - exmoe tools (splash, follow camera) - snail input (player input & device overlay) - snail transitions (rewritten for this) - zylann's debug draw - object inspector - blender - clip studio paint - affinity designer - fonts: - Yanone Kaffeesatz - Hack - reaper
ideas: - spengies-like gyro or some kind of stabilizer would help a lot - indoor scene?
system requirements: any vaguely recent system should be fine enough.
test systems:
- apple m1, 8gb ram (2020)
- intel i7 2600k (2011) + gtx 970 (2014), 16gb ram