Tetris clone using Raylib.
I recently gave myself the task of creating a tetris clone using the amazing Raylib library. Hopefully I haven't offended anyone with this abomination..
Feel free to (please!) poke around, edit, improve, say *tut tut and generally balk at the quality of this monstrosity.. I'm new to many of the tools used and proud of the fact I got my first project working.
- Download files into one folder and simply run ./make (assume you have make installed)
- Left Arrow - Left, Right Arrow - Right, Up Arrow - Change rotation
- Down Arrow - To be completed (move item down);
- Tested on linux only
- Scoring system needs including
- Some sort of level system required (currently just amending FramesCounter)
- Game over/options screen/pause not yet implemented
tetris.pdf contains current details :-)