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ftl

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Overview

FTL is a C++17-based library that provides a more convenient API for collections processing. The API is heavily inspired by the Rust programming language.

Basic usage

Collection processing with FTL is very easy. Below you can find a simple example presenting the power of the FTL.

struct Tree { 
    enum Kind { Oak, Acer, Pine, Other };
    int height;
    int diameter;
    Kind kind;
    int volume() const;
};

ftl::vector<Tree> cityTrees{...};
int oakVolSum = 0;

// Old-school style
for (const auto& tree: cityTrees) {
  if (tree.kind == Tree::Oak) {
    if (tree.diameter > 25) 
        oakVolSum += tree.volume();
  }
}

// FTL style
const auto totalVolume = cityTrees.iter()
               .filter([](const auto &tree) { return tree.kind == Tree::Oak && tree.diameter > 25; })
               .map([](const auto &tree) { return tree.volume(); })
               .sum();

Dependencies

  • A C++ compiler that supports C++17
  • CMake 3.17+
  • Conan

Optional Dependencies

  • Doxygen
  • ccache
  • clang-tidy
  • Cppcheck
  • include-what-you-use

Contributing

Contributions are very welcome! Either by reporting issues or submitting pull requests.

License and Attribution

FTL is licensed under the terms of the Boost Software Licence 1.0 - see LICENSE

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