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furudee/X2_SitRepAftermath
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[quote]A recent Resistance operation in the AO turned it into a crumbling combat zone, leaving destruction in their wake.
Experience the aftermath of a fiery battle![/quote]
Adds 1 new Sitrep, Operation Aftermath, to the game.
[h2] HOW IT WORKS [/h2]
Causes explosion events around the map at random locations,
placing impact decals and simulates projectile gunfire for these decals
[h2] CONFIGURATION [/h2]
You can configure the amount of explosions, their environmental damage and radius.
If you want, you can nuke the entire map!
[h2] COMPATIBILITY [/h2]
Should be compatible with any other mod
I've attempted to make sure any units or objectives are not killed/destroyed
[h2] KNOWN ISSUES [/h2]
[list]
[*] Destructibles like vehicles occasionally may not count as cover
[*] No destruction happened at all
- Loading a save should fix these issues
[*] Barely any signs of impact at all
- Most impact decals on surfaces are fading or barely noticeable
[*] Map is intact when you arrive with Skyranger and everything blows up when you're on the ground
- Limitations of the game, it's impossible to do it any sooner
[/list]
Please put a comment if you encounter a bug, odd behavior or have any ideas for the mod
I've not tested the default configuration much, so if you have an idea for a
balanced configuration please tell me
Thank you! I hope you enjoy this mod!About
Mod for XCOM2: War of the Chosen
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