fix: systray fixed the mask-based icons transparency handling #198
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Noticed there's an issue with transparency handling of old-school mask-based icons if there is a full black color involved.
In the original code if all the color channels are 0 (full black) it was treated as transparent which is incorrect.
I feel like removing this check will be a better option since we already establishing that we are dealing with mask-based icons beforehand with another check and there's only two possible values for those pixels - fully transparent (255) or opaque (everything else).
Before:

After:

Windows systray:
