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@Repiteo Repiteo commented Jul 12, 2024

Discussed at the GDExtension meeting.

This aims to reduce ambiguity in how bitfields are expected to be handled, without actually altering any existing bindings.

@Repiteo Repiteo added enhancement This is an enhancement on the current functionality waiting for Godot PRs that can't be merged until an engine PR is merged first labels Jul 12, 2024
@Repiteo Repiteo added this to the 4.3 milestone Jul 12, 2024
@Repiteo Repiteo requested a review from a team as a code owner July 12, 2024 15:13
@Repiteo Repiteo modified the milestones: 4.3, 4.x Jul 12, 2024
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