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v2.0.5
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goldfire committed Oct 7, 2017
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10 changes: 10 additions & 0 deletions CHANGELOG.md
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## 2.0.5 (October 6, 2017)
- `ADDED` Add support for `withCredentials` to Web Audio XHR requests ([#610](https://github.com/goldfire/howler.js/pull/610)).
- `ADDED` Add `playerror` event for when mobile HTML5 audio is unable to play ([#774](https://github.com/goldfire/howler.js/issues/774)).
- `FIXED` Refactor fade method to eliminate bind memory allocations (no change to API).
- `FIXED` Prevent seeking after sound has been unloaded ([#797](https://github.com/goldfire/howler.js/pull/797)).
- `FIXED` Check for `paused` instead of `ended` on HTML5 end check to correctly handle data URI's ([#775](https://github.com/goldfire/howler.js/pull/775)).
- `FIXED` Fix unlocking of mobile audio on iOS when user swipes instead of taps ([#808](https://github.com/goldfire/howler.js/pull/808)).
- `FIXED` `pannerAttr` values can now be set via object as the documentation originally specified.
- `FIXED` Various corrections and improvements to the spatial audio documentation.

## 2.0.4 (June 9, 2017)
- `CHANGED` Removed the `resuming` state, which wasn't actually being used and was leading to a bug on Android ([#679](https://github.com/goldfire/howler.js/pull/679)).
- `CHANGED` Any playback initiated before the sound has loaded will now go into the queue to fix various race conditions ([#714](https://github.com/goldfire/howler.js/pull/714)).
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4 changes: 2 additions & 2 deletions dist/howler.core.min.js

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217 changes: 131 additions & 86 deletions dist/howler.js

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6 changes: 3 additions & 3 deletions dist/howler.min.js

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4 changes: 2 additions & 2 deletions dist/howler.spatial.min.js

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2 changes: 1 addition & 1 deletion package.json
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"uglify-js": "2.x"
},
"main": "dist/howler.js",
"version": "2.0.4",
"version": "2.0.5",
"license": "MIT",
"files": [
"src",
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2 changes: 1 addition & 1 deletion src/howler.core.js
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/*!
* howler.js v2.0.4
* howler.js v2.0.5
* howlerjs.com
*
* (c) 2013-2017, James Simpson of GoldFire Studios
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2 changes: 1 addition & 1 deletion src/plugins/howler.spatial.js
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/*!
* Spatial Plugin - Adds support for stereo and 3D audio where Web Audio is supported.
*
* howler.js v2.0.4
* howler.js v2.0.5
* howlerjs.com
*
* (c) 2013-2017, James Simpson of GoldFire Studios
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