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[NFC] Simplify window size handling #438
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
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@@ -129,8 +129,6 @@ struct ApplicationSettings | |
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| struct | ||
| { | ||
| uint32_t width = 0; | ||
| uint32_t height = 0; | ||
| std::string title = ""; | ||
| bool resizable = false; | ||
| } window; | ||
|
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@@ -198,7 +196,7 @@ struct ApplicationSettings | |
| bool listGpus = false; | ||
| std::string metricsFilename = "[email protected]"; | ||
| bool overwriteMetricsFile = false; | ||
| std::pair<int, int> resolution = std::make_pair(0, 0); | ||
| std::pair<int, int> resolution = std::make_pair(1280, 720); | ||
| uint32_t runTimeMs = 0; | ||
| int screenshotFrameNumber = -1; | ||
| std::string screenshotPath = "screenshot_frame_#.ppm"; | ||
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@@ -219,7 +217,7 @@ class Application | |
| { | ||
| public: | ||
| Application(); | ||
| Application(uint32_t windowWidth, uint32_t windowHeight, const char* windowTitle); | ||
| Application(const char* windowTitle); | ||
| virtual ~Application(); | ||
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| static Application* Get(); | ||
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@@ -288,15 +286,27 @@ class Application | |
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| const ApplicationSettings* GetSettings() const { return &mSettings; } | ||
| const StandardOptions& GetStandardOptions() const { return mStandardOpts; } | ||
| uint32_t GetWindowWidth() const { return mSettings.window.width; } | ||
| uint32_t GetWindowHeight() const { return mSettings.window.height; } | ||
| bool IsWindowIconified() const; | ||
| bool IsWindowMaximized() const; | ||
| uint32_t GetUIWidth() const; | ||
| uint32_t GetUIHeight() const; | ||
| float GetWindowAspect() const { return static_cast<float>(mSettings.window.width) / static_cast<float>(mSettings.window.height); } | ||
| grfx::Rect GetScissor() const; | ||
| grfx::Viewport GetViewport(float minDepth = 0.0f, float maxDepth = 1.0f) const; | ||
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| std::pair<uint32_t, uint32_t> GetWindowSize() const | ||
| { | ||
| return mWindow != nullptr ? mWindow->Size() : mStandardOpts.pResolution->GetValue(); | ||
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|
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| } | ||
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| uint32_t GetWindowWidth() const { return GetWindowSize().first; } | ||
| uint32_t GetWindowHeight() const { return GetWindowSize().second; } | ||
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| float GetWindowAspect() const | ||
| { | ||
| const auto size = GetWindowSize(); | ||
| return static_cast<float>(size.first) / static_cast<float>(size.second); | ||
| } | ||
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| grfx::Rect GetScissor() const; | ||
| grfx::Viewport GetViewport(float minDepth = 0.0f, float maxDepth = 1.0f) const; | ||
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| // Loads a DXIL or SPV shader from baseDir. | ||
| // | ||
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