Releases: google/dive
Releases · google/dive
v1.1.0
What's Changed
- UI Performance Improvement
- MacOS support
- Some UI adjustments
- Right aligns perf counter table
- Enable capture Vulkan command line application
- Allow user to retrieve version info from UI and host CLI
- More resolve stats in Overview tab
- Enable Crash dump
- Enable GLES non-openXR PM4 capture
- Bug fixes
- Continuing replay when screen is off
- Fix trace_stats render pass info
- Fix BlendMode, ColorWrite in Event State
- Fix some UI visual bugs
- Fix some crashes
- Fix counter search
Full Changelog: v1.0.0...v1.1.0
v_1.0.1
What's Changed
- Fix signals emitting for replay artifacts
- Make new version system
Full Changelog: v1.0.0...v_1.0.1
v_1.0.0
First Release of Dive.
Key features:
- Supports gfxr capture & analysis (replay) on Vulkan OpenXR apps
- PM4 capture
- Vulkan/ PM4 correlation
- Shader disassembly
- GPU time
- Trace stats
- Renderdoc capture
- Supports pm4 capture directly on Vulkan & GLES apps
Known Issues
- Only works on XR device with A7xx GPUs
- Compositor & SysUI gfxr capture is not fully integrated into UI.
- Analysis on non OpenXR apps is not well supported
- Both captures and analysis may be unstable after a Renderdoc capture, you may need to reboot the device to bring the device to a normal state for new captures and analysis.