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Releases: google/dive

v1.1.0

21 Nov 20:46
fd037fc

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What's Changed

  • UI Performance Improvement
  • MacOS support
  • Some UI adjustments
  • Right aligns perf counter table
  • Enable capture Vulkan command line application
  • Allow user to retrieve version info from UI and host CLI
  • More resolve stats in Overview tab
  • Enable Crash dump
  • Enable GLES non-openXR PM4 capture
  • Bug fixes
    • Continuing replay when screen is off
    • Fix trace_stats render pass info
    • Fix BlendMode, ColorWrite in Event State
    • Fix some UI visual bugs
    • Fix some crashes
    • Fix counter search

Full Changelog: v1.0.0...v1.1.0

v_1.0.1

27 Oct 22:07
7e75cfa

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What's Changed

  • Fix signals emitting for replay artifacts
  • Make new version system

Full Changelog: v1.0.0...v_1.0.1

v_1.0.0

27 Oct 15:12
f6f4fe7

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First Release of Dive.

Key features:

  • Supports gfxr capture & analysis (replay) on Vulkan OpenXR apps
    • PM4 capture
    • Vulkan/ PM4 correlation
    • Shader disassembly
    • GPU time
  • Trace stats
  • Renderdoc capture
  • Supports pm4 capture directly on Vulkan & GLES apps

Known Issues

  • Only works on XR device with A7xx GPUs
  • Compositor & SysUI gfxr capture is not fully integrated into UI.
  • Analysis on non OpenXR apps is not well supported
  • Both captures and analysis may be unstable after a Renderdoc capture, you may need to reboot the device to bring the device to a normal state for new captures and analysis.