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3c6e945
Fixes #4382. StringExtensions.GetColumns method should only return th…
BDisp Nov 8, 2025
3b36714
Trying to fix unit test error
BDisp Nov 8, 2025
034ccbe
Merge branch 'v2_develop' into v2_4382_stringextensions-getcolumns-fix
tig Nov 12, 2025
0e3f646
Merge branch 'v2_develop' into v2_4382_stringextensions-getcolumns-fix
tig Nov 12, 2025
012356e
Merge branch 'v2_develop' into v2_4382_stringextensions-getcolumns-fix
tig Nov 12, 2025
78cfe73
Update StringExtensions.cs
tig Nov 12, 2025
87ea2af
Resolving merge conflicts
BDisp Nov 12, 2025
37c9718
Prevents Runes throwing if Grapheme is null
BDisp Nov 12, 2025
178e1e7
Add unit test to prove that null and empty string doesn't not throws …
BDisp Nov 12, 2025
d3d4c25
Resolving merge conflicts
BDisp Nov 12, 2025
817b3e4
Resolving merge conflicts
BDisp Nov 12, 2025
9b08101
Fix unit test failure
BDisp Nov 12, 2025
7c836b9
Merge branch 'v2_develop' into v2_4387_cell-refactoring
BDisp Nov 12, 2025
8d6f162
Fix IsValidLocation for wide graphemes
BDisp Nov 12, 2025
53b5cc2
Add more combining
BDisp Nov 14, 2025
0fad703
Prevent set invalid graphemes
BDisp Nov 14, 2025
4ae48d0
Fix unit tests
BDisp Nov 14, 2025
1e8a37d
Grapheme doesn't support invalid code points like lone surrogates
BDisp Nov 14, 2025
5974e81
Fixes more unit tests
BDisp Nov 14, 2025
410bcbe
Fix unit test
BDisp Nov 14, 2025
5e87af7
Seems all test are fixed now
BDisp Nov 14, 2025
ff538e3
Adjust CharMap scenario with graphemes
BDisp Nov 14, 2025
6afe4c8
Upgrade Wcwidth to version 4.0.0
BDisp Nov 14, 2025
f3e4a2d
Reformat
BDisp Nov 14, 2025
c9b46b7
Trying fix CheckDefaultState assertion
BDisp Nov 14, 2025
1060ac9
Revert "Trying fix CheckDefaultState assertion"
BDisp Nov 14, 2025
ff34a14
Forgot to include driver.End in the test
BDisp Nov 14, 2025
b6072bb
Reapply "Trying fix CheckDefaultState assertion"
BDisp Nov 14, 2025
d346209
Resolving merge conflicts
BDisp Nov 19, 2025
ffd78b6
Remove ToString
BDisp Nov 19, 2025
1f95fbe
Fix merge errors
BDisp Nov 19, 2025
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2 changes: 1 addition & 1 deletion Directory.Packages.props
Original file line number Diff line number Diff line change
Expand Up @@ -18,7 +18,7 @@
<PackageVersion Include="Microsoft.Extensions.Logging.Abstractions" Version="[9.0.0,10)" />
<PackageVersion Include="Microsoft.Extensions.Logging" Version="9.0.6" />
<PackageVersion Include="System.IO.Abstractions" Version="[22.0.16,23)" />
<PackageVersion Include="Wcwidth" Version="[3.0.0,)" />
<PackageVersion Include="Wcwidth" Version="[4.0.0,)" />
<PackageVersion Include="Microsoft.VisualStudio.Azure.Containers.Tools.Targets" Version="[1.21.2,2)" />
<PackageVersion Include="Serilog" Version="4.2.0" />
<PackageVersion Include="Serilog.Extensions.Logging" Version="9.0.0" />
Expand Down
15 changes: 13 additions & 2 deletions Examples/UICatalog/Scenarios/CombiningMarks.cs
Original file line number Diff line number Diff line change
Expand Up @@ -16,7 +16,8 @@ public override void Main ()
Application.Current!.SetNeedsDraw ();

var i = -1;
top.AddStr ("Terminal.Gui only supports combining marks that normalize. See Issue #2616.");
top.Move (0, ++i);
top.AddStr ("Terminal.Gui supports all combining sequences that can be rendered as an unique grapheme.");
top.Move (0, ++i);
top.AddStr ("\u0301<- \"\\u0301\" using AddStr.");
top.Move (0, ++i);
Expand All @@ -38,7 +39,7 @@ public override void Main ()
top.AddRune ('\u0301');
top.AddRune ('\u0328');
top.AddRune (']');
top.AddStr ("<- \"[a\\u0301\\u0301\\u0328]\" using AddRune for each.");
top.AddStr ("<- \"[a\\u0301\\u0301\\u0328]\" using AddRune for each. Avoid use AddRune for combining sequences because may result with empty blocks at end.");
top.Move (0, ++i);
top.AddStr ("[a\u0301\u0301\u0328]<- \"[a\\u0301\\u0301\\u0328]\" using AddStr.");
top.Move (0, ++i);
Expand Down Expand Up @@ -82,6 +83,16 @@ public override void Main ()
top.AddStr ("[\U0001F468\U0001F469\U0001F9D2]<- \"[\\U0001F468\\U0001F469\\U0001F9D2]\" using AddStr.");
top.Move (0, ++i);
top.AddStr ("[\U0001F468\u200D\U0001F469\u200D\U0001F9D2]<- \"[\\U0001F468\\u200D\\U0001F469\\u200D\\U0001F9D2]\" using AddStr.");
top.Move (0, ++i);
top.AddStr ("[\U0001F468\u200D\U0001F469\u200D\U0001F467\u200D\U0001F466]<- \"[\\U0001F468\\u200D\\U0001F469\\u200D\\U0001F467\\u200D\\U0001F466]\" using AddStr.");
top.Move (0, ++i);
top.AddStr ("[\u0e32\u0e33]<- \"[\\u0e32\\u0e33]\" using AddStr.");
top.Move (0, ++i);
top.AddStr ("[\U0001F469\u200D\u2764\uFE0F\u200D\U0001F48B\u200D\U0001F468]<- \"[\\U0001F469\\u200D\\u2764\\uFE0F\\u200D\\U0001F48B\\u200D\\U0001F468]\" using AddStr.");
top.Move (0, ++i);
top.AddStr ("[\u0061\uFE20\u0065\uFE21]<- \"[\\u0061\\uFE20\\u0065\\uFE21]\" using AddStr.");
top.Move (0, ++i);
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This assignment to i is useless, since its value is never read.

Copilot uses AI. Check for mistakes.
top.AddStr ("[\u1100\uD7B0]<- \"[\\u1100\\uD7B0]\" using AddStr.");
};

Application.Run (top);
Expand Down
2 changes: 1 addition & 1 deletion Examples/UICatalog/Scenarios/LineDrawing.cs
Original file line number Diff line number Diff line change
Expand Up @@ -284,7 +284,7 @@ protected override bool OnDrawingContent ()
SetCurrentAttribute (c.Value.Value.Attribute ?? GetAttributeForRole (VisualRole.Normal));

// TODO: #2616 - Support combining sequences that don't normalize
AddRune (c.Key.X, c.Key.Y, c.Value.Value.Rune);
AddStr (c.Key.X, c.Key.Y, c.Value.Value.Grapheme);
}
}
}
Expand Down
16 changes: 8 additions & 8 deletions Examples/UICatalog/Scenarios/Sliders.cs
Original file line number Diff line number Diff line change
Expand Up @@ -86,17 +86,17 @@ public void MakeSliders (View v, List<object> options)
{
if (single.Orientation == Orientation.Horizontal)
{
single.Style.SpaceChar = new () { Rune = Glyphs.HLine };
single.Style.OptionChar = new () { Rune = Glyphs.HLine };
single.Style.SpaceChar = new () { Grapheme = Glyphs.HLine.ToString () };
single.Style.OptionChar = new () { Grapheme = Glyphs.HLine.ToString () };
}
else
{
single.Style.SpaceChar = new () { Rune = Glyphs.VLine };
single.Style.OptionChar = new () { Rune = Glyphs.VLine };
single.Style.SpaceChar = new () { Grapheme = Glyphs.VLine.ToString () };
single.Style.OptionChar = new () { Grapheme = Glyphs.VLine.ToString () };
}
};
single.Style.SetChar = new () { Rune = Glyphs.ContinuousMeterSegment };
single.Style.DragChar = new () { Rune = Glyphs.ContinuousMeterSegment };
single.Style.SetChar = new () { Grapheme = Glyphs.ContinuousMeterSegment.ToString () };
single.Style.DragChar = new () { Grapheme = Glyphs.ContinuousMeterSegment.ToString () };

v.Add (single);

Expand Down Expand Up @@ -257,7 +257,7 @@ public override void Main ()
{
s.Orientation = Orientation.Horizontal;

s.Style.SpaceChar = new () { Rune = Glyphs.HLine };
s.Style.SpaceChar = new () { Grapheme = Glyphs.HLine.ToString () };

if (prev == null)
{
Expand All @@ -275,7 +275,7 @@ public override void Main ()
{
s.Orientation = Orientation.Vertical;

s.Style.SpaceChar = new () { Rune = Glyphs.VLine };
s.Style.SpaceChar = new () { Grapheme = Glyphs.VLine.ToString () };

if (prev == null)
{
Expand Down
11 changes: 4 additions & 7 deletions Examples/UICatalog/Scenarios/SyntaxHighlighting.cs
Original file line number Diff line number Diff line change
Expand Up @@ -152,12 +152,12 @@ public override void Main ()
),
null,
new (
"_Load Rune Cells",
"_Load Text Cells",
"",
() => ApplyLoadCells ()
),
new (
"_Save Rune Cells",
"_Save Text Cells",
"",
() => SaveCells ()
),
Expand Down Expand Up @@ -240,12 +240,9 @@ private void ApplyLoadCells ()
{
string csName = color.Key;

foreach (Rune rune in csName.EnumerateRunes ())
{
cells.Add (new () { Rune = rune, Attribute = color.Value.Normal });
}
cells.AddRange (Cell.ToCellList (csName, color.Value.Normal));

cells.Add (new () { Rune = (Rune)'\n', Attribute = color.Value.Focus });
cells.Add (new () { Grapheme = "\n", Attribute = color.Value.Focus });
}

if (File.Exists (_path))
Expand Down
161 changes: 91 additions & 70 deletions Terminal.Gui/Drawing/Cell.cs
Original file line number Diff line number Diff line change
@@ -1,93 +1,122 @@


namespace Terminal.Gui.Drawing;

/// <summary>
/// Represents a single row/column in a Terminal.Gui rendering surface (e.g. <see cref="LineCanvas"/> and
/// <see cref="IDriver"/>).
/// </summary>
public record struct Cell (Attribute? Attribute = null, bool IsDirty = false, Rune Rune = default)
public record struct Cell (Attribute? Attribute = null, bool IsDirty = false, string Grapheme = "")
{
/// <summary>The attributes to use when drawing the Glyph.</summary>
public Attribute? Attribute { get; set; } = Attribute;

/// <summary>
/// Gets or sets a value indicating whether this <see cref="T:Terminal.Gui.Cell"/> has been modified since the
/// Gets or sets a value indicating whether this <see cref="T:Terminal.Gui.Drawing.Cell"/> has been modified since the
/// last time it was drawn.
/// </summary>
public bool IsDirty { get; set; } = IsDirty;

private Rune _rune = Rune;
private string _grapheme = Grapheme;

/// <summary>The character to display. If <see cref="Rune"/> is <see langword="null"/>, then <see cref="Rune"/> is ignored.</summary>
public Rune Rune
/// <summary>
/// The single grapheme cluster to display from this cell. If <see cref="Grapheme"/> is <see langword="null"/> or
/// <see cref="string.Empty"/>, then <see cref="Cell"/> is ignored.
/// </summary>
public string Grapheme
{
get => _rune;
readonly get => _grapheme;
set
{
_combiningMarks?.Clear ();
_rune = value;
}
}
if (GraphemeHelper.GetGraphemes(value).ToArray().Length > 1)
{
throw new InvalidOperationException ($"Only a single {nameof (Grapheme)} cluster is allowed per Cell.");
}

private List<Rune>? _combiningMarks;
if (!string.IsNullOrEmpty (value) && value.Length == 1 && char.IsSurrogate (value [0]))
{
throw new ArgumentException ($"Only valid Unicode scalar values are allowed in a single {nameof (Grapheme)} cluster.");
}

/// <summary>
/// The combining marks for <see cref="Rune"/> that when combined makes this Cell a combining sequence. If
/// <see cref="CombiningMarks"/> empty, then <see cref="CombiningMarks"/> is ignored.
/// </summary>
/// <remarks>
/// Only valid in the rare case where <see cref="Rune"/> is a combining sequence that could not be normalized to a
/// single Rune.
/// </remarks>
internal IReadOnlyList<Rune> CombiningMarks
{
// PERFORMANCE: Downside of the interface return type is that List<T> struct enumerator cannot be utilized, i.e. enumerator is allocated.
// If enumeration is used heavily in the future then might be better to expose the List<T> Enumerator directly via separate mechanism.
get
{
// Avoid unnecessary list allocation.
if (_combiningMarks == null)
try
{
return Array.Empty<Rune> ();
if (!string.IsNullOrEmpty (value) && !value.IsNormalized (NormalizationForm.FormC))
{
_grapheme = value.Normalize (NormalizationForm.FormC);
}
else
{
_grapheme = value;
}
Comment on lines +42 to +49
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Both branches of this 'if' statement write to the same variable - consider using '?' to express intent better.

Suggested change
if (!string.IsNullOrEmpty (value) && !value.IsNormalized (NormalizationForm.FormC))
{
_grapheme = value.Normalize (NormalizationForm.FormC);
}
else
{
_grapheme = value;
}
_grapheme = (!string.IsNullOrEmpty (value) && !value.IsNormalized (NormalizationForm.FormC))
? value.Normalize (NormalizationForm.FormC)
: value;

Copilot uses AI. Check for mistakes.
}
catch (ArgumentException)
{
// leave text unnormalized
_grapheme = value;
}
return _combiningMarks;
}
}

/// <summary>
/// Adds combining mark to the cell.
/// The rune for <see cref="Grapheme"/> or runes for <see cref="Grapheme"/> that when combined makes this Cell a combining sequence.
/// </summary>
/// <param name="combiningMark">The combining mark to add to the cell.</param>
internal void AddCombiningMark (Rune combiningMark)
/// <remarks>
/// In the case where <see cref="Grapheme"/> has more than one rune it is a combining sequence that is normalized to a
/// single Text which may occupies 1 or 2 columns.
/// </remarks>
public IReadOnlyList<Rune> Runes => string.IsNullOrEmpty (Grapheme) ? [] : Grapheme.EnumerateRunes ().ToList ();

/// <inheritdoc/>
public override string ToString ()
{
_combiningMarks ??= [];
_combiningMarks.Add (combiningMark);
string visibleText = EscapeControlAndInvisible (Grapheme);

return $"[\"{visibleText}\":{Attribute}]";
}

/// <summary>
/// Clears combining marks of the cell.
/// </summary>
internal void ClearCombiningMarks ()
private static string EscapeControlAndInvisible (string text)
{
_combiningMarks?.Clear ();
}
if (string.IsNullOrEmpty (text))
{
return "";
}

/// <inheritdoc/>
public override string ToString () { return $"['{Rune}':{Attribute}]"; }
var sb = new StringBuilder ();

foreach (var rune in text.EnumerateRunes ())
{
switch (rune.Value)
{
case '\0': sb.Append ("␀"); break;
case '\t': sb.Append ("\\t"); break;
case '\r': sb.Append ("\\r"); break;
case '\n': sb.Append ("\\n"); break;
case '\f': sb.Append ("\\f"); break;
case '\v': sb.Append ("\\v"); break;
default:
if (char.IsControl ((char)rune.Value))
{
// show as \uXXXX
sb.Append ($"\\u{rune.Value:X4}");
}
else
{
sb.Append (rune.ToString ());
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Redundant call to 'ToString' on a String object.

Copilot uses AI. Check for mistakes.
}
break;
}
}

return sb.ToString ();
}

/// <summary>Converts the string into a <see cref="List{Cell}"/>.</summary>
/// <param name="str">The string to convert.</param>
/// <param name="attribute">The <see cref="Scheme"/> to use.</param>
/// <returns></returns>
public static List<Cell> ToCellList (string str, Attribute? attribute = null)
{
List<Cell> cells = new ();

foreach (Rune rune in str.EnumerateRunes ())
{
cells.Add (new () { Rune = rune, Attribute = attribute });
}
List<Cell> cells = [];
cells.AddRange (GraphemeHelper.GetGraphemes (str).Select (grapheme => new Cell { Grapheme = grapheme, Attribute = attribute }));

return cells;
}
Expand All @@ -100,9 +129,7 @@ public static List<Cell> ToCellList (string str, Attribute? attribute = null)
/// <returns>A <see cref="List{Cell}"/> for each line.</returns>
public static List<List<Cell>> StringToLinesOfCells (string content, Attribute? attribute = null)
{
List<Cell> cells = content.EnumerateRunes ()
.Select (x => new Cell { Rune = x, Attribute = attribute })
.ToList ();
List<Cell> cells = ToCellList (content, attribute);

return SplitNewLines (cells);
}
Expand All @@ -112,14 +139,14 @@ public static List<List<Cell>> StringToLinesOfCells (string content, Attribute?
/// <returns></returns>
public static string ToString (IEnumerable<Cell> cells)
{
var str = string.Empty;
StringBuilder sb = new ();

foreach (Cell cell in cells)
{
str += cell.Rune.ToString ();
sb.Append (cell.Grapheme);
}

return str;
return sb.ToString ();
}

/// <summary>Converts a <see cref="List{Cell}"/> generic collection into a string.</summary>
Expand Down Expand Up @@ -147,26 +174,19 @@ public static string ToString (List<List<Cell>> cellsList)

internal static List<Cell> StringToCells (string str, Attribute? attribute = null)
{
List<Cell> cells = [];

foreach (Rune rune in str.ToRunes ())
{
cells.Add (new () { Rune = rune, Attribute = attribute });
}

return cells;
return ToCellList (str, attribute);
}

internal static List<Cell> ToCells (IEnumerable<Rune> runes, Attribute? attribute = null)
internal static List<Cell> ToCells (IEnumerable<string> strings, Attribute? attribute = null)
{
List<Cell> cells = new ();
StringBuilder sb = new ();

foreach (Rune rune in runes)
foreach (string str in strings)
{
cells.Add (new () { Rune = rune, Attribute = attribute });
sb.Append (str);
}

return cells;
return ToCellList (sb.ToString (), attribute);
}

private static List<List<Cell>> SplitNewLines (List<Cell> cells)
Expand All @@ -179,14 +199,15 @@ private static List<List<Cell>> SplitNewLines (List<Cell> cells)
// ASCII code 10 = Line Feed.
for (; i < cells.Count; i++)
{
if (cells [i].Rune.Value == 13)
if (cells [i].Grapheme.Length == 1 && cells [i].Grapheme [0] == 13)
{
hasCR = true;

continue;
}

if (cells [i].Rune.Value == 10)
if ((cells [i].Grapheme.Length == 1 && cells [i].Grapheme [0] == 10)
|| cells [i].Grapheme == "\r\n")
{
if (i - start > 0)
{
Expand Down
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