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smpl texture #36

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@punjal97

The texture files present in Surreal Data-set are 512x512 packed texture images.
How to convert these texture files into a newer format of texture format currently being used in smpl texturing, which are 1080x1080.

grey_female_0019
surreal texture map

sample_texture_2
uvtexture map found in new repositories like octopus https://github.com/thmoa/octopus

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