LambdaEngine is an advanced physics game engine designed to provide high performance and flexibility for game development.
- High-performance physics engine
- Cross-platform support
- Easy integration with existing projects
- Modular and extensible architecture
To get started with LambdaEngine, follow these steps:
-
Clone the repository:
git clone https://github.com/gustavoggsb/lambda.git cd lambda
-
Install the required dependencies:
- CMake 3.10 or higher
- Visual Studio 2022
To build the project, follow these steps:
-
Generate the build files using CMake:
cmake -S . -B build
-
Build the project using Visual Studio:
cmake --build build --config Debug
To run the LambdaEngine executable, navigate to the build directory and execute the following command:
./build/Debug/LambdaEngine.exe