Releases: guygodin/VirtualDesktop
Version 1.34.16
• Added Foveated streaming with eye tracked headsets (Quest Pro, Galaxy XR, Pico 4E, Play for Dream, Vive Focus Vision, etc.)
This uses eye tracking to improve the quality of the image where you are looking
• Improved color gradients and color accuracy with all codecs
• Added 96 fps and 100 fps support on Quest 2, 3/3S
• Added Gamepad vibration support (also for controllers when emulating gamepad)
• Added adaptive quantization support with AMD GPUs using H.264/H.264+
• Improved initial connection reliability (for real this time)
• Added 21:9 resolutions for virtual monitor on macOS
• Improved thumbstick scroll on macOS
• Fixed distorted image with some laptop monitor resolutions
• Fixed rare black flash issue when playing some PCVR games
• Fixed hand joints offsets and interference with other drivers in SteamVR
• Fixed compatibility with Roblox anti-cheat
• Fixed button support for some recent UE5 games
• Fixed reprojection stutters with some Unity (OVRPlugin) games
• Fixed body trackers getting disabled after a while
• Fixed framerate selection issue in the Modern Apartment environment
• Fixed gaze input on Quest Pro
Version 1.34.14
• Added workaround for buggy 591.44 Nvidia drivers
• Added keyboard bindings to toggle hand & desk passthrough and performance overlay
• Added OpenXR eye tracking to SteamVR driver
• Improved initial connection reliability
• Fixed screen transparency not always applying right away
Version 1.34.12
• Additional sharpening minimum lowered to 5%
• Improved video thumbnail generation scheduling
• Fixed controller offset sometimes appearing when switching between hands and controllers
• Fixed app freezing when losing Wi-Fi connection
• Fixed streaming of monitors with odd resolutions with x264 on macOS
Version 1.34.10
• Added an 'Additional sharpening' option in the Streamer window, Advanced tab to apply Contrast Adaptive Sharpening before video encoding
• Added support for UPnP on macOS (automatic redirection of ports for remote connections)
• Added support for Pico capacitive thumb rest
• Added Monster VR Graphics quality with Pico 4 Ultra
• Improved time to establish connection
• Fixed some symbols on keyboard and added greek support for subtitles
• Fixed issue with secondary screen resizing when grabbing the main one
• Fixed issue with some games not launching in VR correctly (Sushi Ben)
• Fixed issue with SteamVR Beta not launching properly
• Fixed compatibility with: Reach (if you are stuck in the van, you'll need start a new adventure) and Eleven Table Tennis (Rift store)
Version 1.34.8
• Added Adaptive Quantization support with H.264/H.264+ with Nvidia
• 2-Pass encoding now increases the quality of H.264/H.264+ with Nvidia. Only enable when you have lots of performance headroom.
• Added VDXR Render resolution slider in Advanced tab
• Now using VDXR by default instead of SteamVR when Preferred OpenXR runtime is set to Automatic
• Added Gaze input option in Input tab for headsets with eye tracking
• Improved Japanese virtual keyboard
• Controller/hand beams intersecting the desktop will no longer prevent physical mouse movements
• Improved input latency of bluetooth mouse and controllers in desktop mode on Windows
• Increased minimum hand movements needed for inactivity
• Hand menu gesture in SteamVR is now enabled by default
• Mouse movements will no longer go off screen on macOS
• Fixed Emulate Index controllers with latest version of SteamVR
• Fixed stage tracking issues when switching back to desktop mode
• Fixed some keyboard language detection issues in Windows
• Fixed gamma issues with 10-bit codecs on some AMD cards
• Reduced chance of 'not on same local network' warning when computer connectivity is restored
• Fixed thumbnails for newer Steam games not appearing correctly in the Games tab
• Fixed resume from sleep connectivity issues on Quest
Version 1.34.6
• Improved controller prediction accuracy with OpenVR games (should more closely match LibOVR/VDXR now)
• Added ability to change playback speed and orientation of videos
• Added transparency option for videos with the ability to configure the chroma-key settings for desktop & videos
• Show hidden items option moved from the Settings tab to the Videos tab drop-down
• Added Finnish keyboard support
• Reduced volume of keyboard sounds
• Added last connected headset name to About tab
• Added binding to toggle VR Passthrough in the Streamer window, Bindings tab
• Fixed Windows key not working correctly in Bindings tab
• Fixed performance issue with local video playback when menu was visible
• Fixed issue with no controller tracking in new Unity games
• Fixed lock computer functionality on macOS Sequoia
• Fixed crash when Movies folder didn't exist on macOS
• Fixed permission issue when trying to delete some local videos
• Fixed compatibility with: Onward on Rift store (will use VDXR by default)
Version 1.34.5
• Improved controller prediction accuracy with OpenVR games (should more closely match LibOVR/VDXR now)
• Added ability to change playback speed and orientation of videos
• Added transparency option for videos with the ability to configure the chroma-key settings for desktop & videos
• Show hidden items option moved from the Settings tab to the Videos tab drop-down
• Added Finnish keyboard support
• Reduced volume of keyboard sounds
• Added last connected headset name to About tab
• Added binding to toggle VR Passthrough in the Streamer window, Bindings tab
• Fixed Windows key not working correctly in Bindings tab
• Fixed performance issue with local video playback when menu was visible
• Fixed issue with no controller tracking in new Unity games
• Prevent other plugins from loading with SteamVR (i.e. Pico Connect) when connected through VD
• Fixed lock computer functionality on macOS Sequoia
• Fixed crash when Movies folder didn't exist on macOS
• Fixed permission issue when trying to delete some local videos
• Fixed compatibility with: Onward on Rift store (will use VDXR by default)
Version 1.34.2
• Added 2-Pass encoding option with Nvidia GPUs in Streamer window, Options tab (applies to 10-bit codecs)
• Added bitrate fixed foveation on 10-bit codecs with Nvidia GPUs (previously was only with H.264/H.264+)
• Added FOV Tangent sliders in a new Advanced tab in the Streamer window
• Added option to disable FOV Stencil (only use when recording the mirror view)
• Added headset charging status in the menu and fixed it in SteamVR
• Reverted recent HEVC 10-bit change with AMD (it caused issues in some scenarios)
• Added Cmd+Q shortcut to exit the Streamer on macOS
• Added ability to rotate monitors in VR with macOS Sequoia
• Into the Radius on Steam will now default to using Oculus runtime
Version 1.34.0
• Complete re-write of the macOS Streamer:
• Significant latency improvements
• New user interface
• Universal macOS binary (app runs natively on both Apple silicon and Intel-based macs)
• You can now create virtual monitors without needing the BetterDisplay app; just press the trigger while pointing below the screen and click Add monitor (supports up to 3 monitors on Quest 3/3S)
• Better support for various video formats like on Windows
• Options to start with macOS, encrypt local traffic, start minimized in tray, auto-select microphone, etc.
• Ability to configure the Videos root folder and add other video folders
• Ability to paste a video URL: this allows you to paste links from YouTube, Vimeo and other popular video websites. Videos will be downloaded to your computer and start playing in VR
• IPv6 support
• Preferred Codec selection: you can choose which codec to use. We recommend leaving it on Automatic for the lowest latency
• Same requirements as before: Any Macs running Catalina (10.15) or later
• Added support for AC3 and Dolby Atmos as well as subtitles when playing local video files on the headset
• Reduced HEVC 10-bit decoding spikes with AMD GPUs
• Fixed some keyboard layout issues
• Fixed game compatibility with: Contractors Showdown (will use VDXR by default, Rift store), Contractors VR (Steam), Arken Age (Steam) will now use OpenXR
Version 1.33.4
• Added support for new tracked keyboard on Quest (works with any keyboards, paired or not)
• Improved desk portal drawing to be easier to align
• Fixed keyboard layout detection on some french keyboards
• Fixed 10bpc in Nvidia Control Panel causing a darker desktop image
• Fixed Numpad/CapsLock with some Bluetooth keyboards
• Fixed Windows Defender exclusions to add rather than replace
• Fixed game compatibility with: Tactical Assault VR (Steam)
• Alien: rogue incursion and Behemoth will now use VDXR by default