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xmake is a lightweight cross-platform build utility based on Lua. It uses xmake.lua to maintain project builds. Compared with makefile/CMakeLists.txt, the configuration syntax is more concise and intuitive. It is very friendly to novices and can quickly get started in a short time. Let users focus more on actual project development.
It can compile the project directly like Make/Ninja, or generate project files like CMake/Meson, and it also has a built-in package management system to help users solve the integrated use of C/C++ dependent libraries.
If you want to know more, please refer to: Documents, Github and Gitee and also welcome to join our community.
bash <(curl -fsSL https://xmake.io/shget.text)
bash <(wget https://xmake.io/shget.text -O -)
Invoke-Expression (Invoke-Webrequest 'https://xmake.io/psget.text' -UseBasicParsing).Content
An official xmake package repository: xmake-repo
$ xmake
$ xmake run console
$ xmake run -d console
$ xmake f -p [windows|linux|macosx|android|iphoneos ..] -a [x86|arm64 ..] -m [debug|release]
$ xmake
$ xmake f --menu
The test project: xmake-core
buildsystem | Termux (8core/-j12) | buildsystem | MacOS (8core/-j12) |
---|---|---|---|
xmake | 24.890s | xmake | 12.264s |
ninja | 25.682s | ninja | 11.327s |
cmake(gen+make) | 5.416s+28.473s | cmake(gen+make) | 1.203s+14.030s |
cmake(gen+ninja) | 4.458s+24.842s | cmake(gen+ninja) | 0.988s+11.644s |
buildsystem | Termux (-j1) | buildsystem | MacOS (-j1) |
---|---|---|---|
xmake | 1m57.707s | xmake | 39.937s |
ninja | 1m52.845s | ninja | 38.995s |
cmake(gen+make) | 5.416s+2m10.539s | cmake(gen+make) | 1.203s+41.737s |
cmake(gen+ninja) | 4.458s+1m54.868s | cmake(gen+ninja) | 0.988s+38.022s |
- Official package repository xmake-repo (tbox >1.6.1)
- Official package manager Xrepo
- User-built repositories
- Conan (conan::openssl/1.1.1g)
- Conda (conda::libpng 1.3.67)
- Vcpkg (vcpkg:ffmpeg)
- Homebrew/Linuxbrew (brew::pcre2/libpcre2-8)
- Pacman on archlinux/msys2 (pacman::libcurl)
- Apt on ubuntu/debian (apt::zlib1g-dev)
- Clib (clib::clibs/[email protected])
- Dub (dub::log 0.4.3)
- Windows (x86, x64)
- macOS (i386, x86_64, arm64)
- Linux (i386, x86_64, cross-toolchains ..)
- *BSD (i386, x86_64)
- Android (x86, x86_64, armeabi, armeabi-v7a, arm64-v8a)
- iOS (armv7, armv7s, arm64, i386, x86_64)
- WatchOS (armv7k, i386)
- MSYS (i386, x86_64)
- MinGW (i386, x86_64, arm, arm64)
- Cygwin (i386, x86_64)
- Wasm (wasm32)
- Cross (cross-toolchains ..)
$ xmake show -l toolchains
xcode Xcode IDE
vs VisualStudio IDE
yasm The Yasm Modular Assembler
clang A C language family frontend for LLVM
go Go Programming Language Compiler
dlang D Programming Language Compiler
gfortran GNU Fortran Programming Language Compiler
zig Zig Programming Language Compiler
sdcc Small Device C Compiler
cuda CUDA Toolkit
ndk Android NDK
rust Rust Programming Language Compiler
llvm A collection of modular and reusable compiler and toolchain technologies
cross Common cross compilation toolchain
nasm NASM Assembler
gcc GNU Compiler Collection
mingw Minimalist GNU for Windows
gnu-rm GNU Arm Embedded Toolchain
envs Environment variables toolchain
fasm Flat Assembler
tinycc Tiny C Compiler
emcc A toolchain for compiling to asm.js and WebAssembly
icc Intel C/C++ Compiler
ifort Intel Fortran Compiler
muslcc The musl-based cross-compilation toolchains
- C
- C++
- Objective-C and Objective-C++
- Swift
- Assembly
- Golang
- Rust
- Dlang
- Fortran
- Cuda
- Zig
- Simple project configuration syntax
- Direct build support, without relying on any third-party back-end make tools
- Support cross platform
- Support cross compilation
- Multi-task parallel compilation support
- C++20 Module-TS support
- Support cross-platform C/C++ dependency packages
- Support self-built distributed and third-party package repositories
- Support multi-language mixed compilation
- Flexible lua scripts, rich extension modules
- Support for generating vsproj/cmake/makefile/compile_commands files
- REPL interactive execution support
- Incremental compilation support, automatic analysis of header dependency files
- Fast switching toolchains
- Automatic pull toolchain and dependency package integration
- Static Library
- Shared Library
- Console
- Cuda Program
- Qt Application
- WDK Driver (umdf/kmdf/wdm)
- WinSDK Application
- MFC Application
- iOS/MacOS Application
- Framework and Bundle Program (iOS/MacOS)
add_rules("mode.debug", "mode.release")
target("console")
set_kind("binary")
add_files("src/*.c")
if is_mode("debug") then
add_defines("DEBUG")
end
target("test")
set_kind("binary")
add_files("src/*.c")
after_build(function (target)
print("hello: %s", target:name())
os.exec("echo %s", target:targetfile())
end)
Download and use packages in xmake-repo or third-party repositories:
add_requires("tbox >1.6.1", "libuv master", "vcpkg::ffmpeg", "brew::pcre2/libpcre2-8")
add_requires("conan::openssl/1.1.1g", {alias = "openssl", optional = true, debug = true})
target("test")
set_kind("binary")
add_files("src/*.c")
add_packages("tbox", "libuv", "vcpkg::ffmpeg", "brew::pcre2/libpcre2-8", "openssl")
In addition, we can also use the xrepo command to quickly install dependent packages.
target("test")
add_rules("qt.quickapp")
add_files("src/*.cpp")
add_files("src/qml.qrc")
target("test")
set_kind("binary")
add_files("src/*.cu")
add_cugencodes("native")
add_cugencodes("compute_35")
target("echo")
add_rules("wdk.driver", "wdk.env.umdf")
add_files("driver/*.c")
add_files("driver/*.inx")
add_includedirs("exe")
target("app")
add_rules("wdk.binary", "wdk.env.umdf")
add_files("exe/*.cpp")
More wdk driver program examples (umdf/kmdf/wdm), please see WDK Program Examples
target("test")
add_rules("xcode.application")
add_files("src/*.m", "src/**.storyboard", "src/*.xcassets")
add_files("src/Info.plist")
target("test")
add_rules("xcode.framework") -- or xcode.bundle
add_files("src/*.m")
add_files("src/Info.plist")
add_requires("libomp", {optional = true})
target("loop")
set_kind("binary")
add_files("src/*.cpp")
add_rules("c++.openmp")
add_packages("libomp")
target("test")
set_kind("binary")
add_files("src/*.zig")
We use clang in llvm-10 to compile the project.
add_requires("llvm 10.x", {alias = "llvm-10"})
target("test")
set_kind("binary")
add_files("src/*.c)
set_toolchains("llvm@llvm-10")
We can also pull the specified cross-compilation tool chain to compile the project.
add_requires("muslcc")
target("test")
set_kind("binary")
add_files("src/*.c)
set_toolchains("@muslcc")
We can also use the specified muslcc cross-compilation toolchain to compile and integrate all dependent packages
add_requires("muslcc")
add_requires("zlib", "libogg", {system = false})
set_toolchains("@muslcc")
target("test")
set_kind("binary")
add_files("src/*.c")
add_packages("zlib", "libogg")
$ xmake project -k vsxmake -m "debug;release" # New vsproj generator (Recommended)
$ xmake project -k vs -m "debug;release"
$ xmake project -k cmake
$ xmake project -k ninja
$ xmake project -k compile_commands
$ xmake l ./test.lua
$ xmake l -c "print('hello xmake!')"
$ xmake l lib.detect.find_tool gcc
$ xmake l
> print("hello xmake!")
> {1, 2, 3}
< {
1,
2,
3
}
More builtin plugins, please see: Builtin plugins
Please download and install more other plugins from the plugins repository xmake-plugins.
We can uses xmake-gradle plugin to compile JNI library in gradle.
plugins {
id 'org.tboox.gradle-xmake-plugin' version '1.0.6'
}
android {
externalNativeBuild {
xmake {
path "jni/xmake.lua"
}
}
}
The xmakeBuild
will be injected to assemble
task automatically if the gradle-xmake-plugin has been applied.
$ ./gradlew app:assembleDebug
> Task :nativelib:xmakeConfigureForArm64
> Task :nativelib:xmakeBuildForArm64
>> xmake build
[ 50%]: ccache compiling.debug nativelib.cc
[ 75%]: linking.debug libnativelib.so
[100%]: build ok!
>> install artifacts to /Users/ruki/projects/personal/xmake-gradle/nativelib/libs/arm64-v8a
> Task :nativelib:xmakeConfigureForArmv7
> Task :nativelib:xmakeBuildForArmv7
>> xmake build
[ 50%]: ccache compiling.debug nativelib.cc
[ 75%]: linking.debug libnativelib.so
[100%]: build ok!
>> install artifacts to /Users/ruki/projects/personal/xmake-gradle/nativelib/libs/armeabi-v7a
> Task :nativelib:preBuild
> Task :nativelib:assemble
> Task :app:assembleDebug
We also provide paid technical support to help users quickly solve related problems. For details, please click the image link below:
Or you can also consider sponsoring us to get technical support services, [Become a sponsor]
Please click User List to view the complete user list.
If you are using xmake, welcome to submit the information to the above list through PR, so that let more users can known how many users are using xmake.
Ihis also let users to use xmake more confidently, and we will also have more motivation to maintain it continuously, so that the xmake project and the community will grow stronger.
- Email:[email protected]
- Homepage:xmake.io
- Community
- Chat on reddit
- Chat on telegram
- Chat on gitter
- Chat on discord
- Chat on QQ Group: 343118190, 662147501
- Source Code:Github, Gitee
- Wechat Public: tboox-os
This project exists thanks to all the people who have contributed:
- TitanSnow: provide the xmake logo and install scripts
- uael: provide the semantic versioning library sv
- OpportunityLiu: improve cuda, tests and ci