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Added Mask 3D edit #822
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Added Mask 3D edit #822
Commits on Aug 7, 2024
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FIX: added pytorch to environment.yml
The absence of the channel was causing pytorch not to be found on a windows installation (windows 10 22H2, miniconda3, conda 24.4.0)
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FEAT: Mask 3D edit buttons in task_slice
task_slice.py: - Checkbox for enabling the 3D mask edit - Button for performing the edit - Combobox for choosing the edit mode constants.py: - Style ID for mask edit - Operation constants and mode strings (not localized yet)
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Commits on Aug 9, 2024
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FEAT: 3D edit interaction style; polygon select
UI modifications to allow drawing a polygon in the volume renderer - Canvas Handler for simple polygon selection and rendering; - Interaction style to create this polygon and communicate to mask edit.
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FEAT: Implemented frontal 3D editing (no rotation)
Functionality for using the polygon drawn in the volume viewer to cut the mask has been implemented.
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Commits on Aug 18, 2024
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FEAT: Multi polygon in 3D mask edit
The user can now select multiple polygons in the volume renderer to perform the edit.
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FEAT: UI for depth 3D cut + clear polygons
Added controls in task_slice for toggling the "3D mask cut with depth" functionality. Added the button for cleaning up the polygons in the volume viewer.
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FEAT: Depth 3D edit implemented
Implemented with a spin control from 0 to 1. Function parameter improvements in mask_3d_edit.py
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Commits on Aug 19, 2024
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Commits on Aug 20, 2024
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FIX: fixed 3d mask cut when volume is rotated
Fixed the problem by inverting the Y axis
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