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kenjinp/README.md

Hi! 👋 I'm Kenny

I create expansive virtual worlds with web technology. I'm a Linguist-turned-programmer interested in answering the question "what gives a virtual world a sense of place"? I'd be delighted if my tools or libraries can help you in your game project or help you develop a setting for a session of your favorite TTRPG.

Latest projects:

  • 💾 kenny.wtf, my blog and a friendly place for computational worldbuilding
  • 🌍 Hello Worlds, a collection of libraries to build virtual javascript worlds at planetary scales
  • ⛰️ TerrainSynth, generate terrains using machine-learning and real-earth datasets
  • 🌋 WorldSynth, generate an earth-like and earth-sized world, fully, from space-to-ground, using tectonic and climate simulations

♥ If you find my work useful or inspiring, consider sending me a coffee!

✉ Get in Touch! Find me on Twitter or the hello-worlds Discord.

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  1. hello-worlds Public

    Virtual javascript worlds at planetary scales for your threejs or react-three-fiber scene 👋🌐

    TypeScript 141 8

  2. terrain-synth Public

    Terrain generation tool, using real-earth data and deep learning techniques

    TypeScript 74 7

  3. kenny.wtf Public

    A friendly internet space about procedural worlds

    TypeScript 4

  4. geomancer Public

    Google Earth for fantasy worlds

    TypeScript 10

801 contributions in the last year

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Contribution activity

April 2025

Created 1 commit in 1 repository
Created 1 repository
56 contributions in private repositories Apr 1 – Apr 16
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