Skip to content

Scene setup

llafuente edited this page Mar 16, 2017 · 2 revisions

unity-platformer require Configuration & UpdateManager to be present in a GameObject on every scene.

Both components are the only setup needed.


TODO include screens of both.


To include prefabs in the scene use InstancePrefab: save space in your .scene and tell your mind there is no change in the prefab. Players need a specific wiring like camera setup. We have PlayerStart for that. Feel free to extend the class with your needs. we used for testing like: TestInputPatrolJumping, TestInputPatrolLadder etc.

Clone this wiki locally