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Scene setup
llafuente edited this page Mar 16, 2017
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unity-platformer require Configuration & UpdateManager to be present in a GameObject on every scene.
Both components are the only setup needed.
TODO include screens of both.
To include prefabs in the scene use InstancePrefab: save space in your .scene and tell your mind there is no change in the prefab.
Players need a specific wiring like camera setup. We have PlayerStart for that.
Feel free to extend the class with your needs. we used for testing like: TestInputPatrolJumping, TestInputPatrolLadder etc.