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Simple 2D physics engine wrapped in a game (work in progress)

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Simple 2D physics engine wrapped in a game (work in progress). Written in Common Lisp. OpenGL graphics.

Set up

Run

./run.sh

or

sbcl --load client.lisp --eval "(verse::game)" --quit

Keys

A - Turn left
D - Turh right
Right shift - Thrust
P - Pause
F1 - reset
F2 - toggle fullscreen
1 and 2 - forward / rewind states while in pause

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Simple 2D physics engine wrapped in a game (work in progress)

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