Simple 2D physics engine wrapped in a game (work in progress). Written in Common Lisp. OpenGL graphics.
Set up
- Get SBCL: http://sbcl.org
- Get Quicklisp: http://www.quicklisp.org/beta/
- Get GLFW (libglfw): http://www.glfw.org
Run
./run.sh
or
sbcl --load client.lisp --eval "(verse::game)" --quit
Keys
A - Turn left
D - Turh right
Right shift - Thrust
P - Pause
F1 - reset
F2 - toggle fullscreen
1 and 2 - forward / rewind states while in pause