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An Entity Component System (ECS) simulation and rendering engine built in Rust.

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martinjonsson01/recs

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recs

An Entity Component System (ECS) engine built in Rust.

Setting up development environment

This project uses Rust nightly.

Setting up pre-commit hooks

  1. Install Python 3.4 or later (need it for pip)
  2. Run pip install pre-commit
  3. In the root directory of the project, run pre-commit install
  4. Run pre-commit run --all-files to verify that it's working

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An Entity Component System (ECS) simulation and rendering engine built in Rust.

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