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Release 1.0.0

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@matthijsgroen matthijsgroen released this 18 Apr 09:05
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On the 18th of January 2021 I started with a project to allow myself to create animated scenery and characters using drawn images. In the past 3 months I learned a lot about WebGL, electron and drawing for animations. I'm really happy with the minimal viable product I have now, so today I'm making the release official.

Of course there are improvements to be made (there always are) but for a first release, the current state should be fine 😊

I would like to extend special thanks to my colleagues at Kabisa To help with UX review (Lianne van Thuijl), an awesomme logo (Guido Theelen), discussion about packaging and building (Pascal Widdershoven) and daily motivation (Laurens Boekhorst and Andy Maes).

Added

  • Basic editing to create layer shapes
  • Composition of layers with ordering and shift of location
  • Placement of mutations on layers and folders
  • Support for mutations:
    • Translation
    • Stretch
    • Rotate
    • Deform
    • Opacity
  • Create controls to set boundaries to mutations, and change multiple mutations in sync.
  • Create animation timeslines, built with keyframes of control values
  • Allow emitting custom events by setting an event name on a keyframe