- set up the environment so that I have single workspace for local and remote directory
- figure out the devcontainer.json. Make it effective so that I trigger container from the this file
- figure out docker-compose
- maybe automate processes like:
- docker cli
- cmake cli
 
The idea is to develop a dedicated environment to start developing games. Feel free to contribute to the project, fix issues, or develop it further.
I've been using UE5 for a while, and it got me frustrated with how resource-demanding and slow the engine is. Thus development flow gets abruted by continuous compiling time. I wanna build something lightweight and C++-oriented
Hopefully, I won't abandon this project midway through, if I do you can go ahead and contribute to it.
to start a docker, you need to run a couple of Python-based commands:
This is the combination of docker build and  docker run
    python start.py 1 
This command is used to perform docker remove:
    python start.py 2
This command is a combo of git commands like git add *, git commit, git push origin main:
    python start.py 3
P.S. I would never think building it withing docker container would such a pain in the ass