This is an enhanced version of Abuse based on the original source code that was released to the public domain. See the Changelog for details.
If you have any problems with the game or just want to chat, join my Discord server. I'll see what I can do to help.
To report a bug, please create a new issue here on GitHub. Pull requests are welcome!
To install the game, see the last release available for your platform in the release section.
While this repository contains all data files needed to play the base game, these assets come from different sources with varying licenses and historical records. My hope is that the educational and non-profit intentions of this repository will enable it to stay hosted and available. If you prefer to use only clearly-licensed content, please replace the included assets with the public domain subset of the original shareware content available from various archives online.
Save files and configuration are stored in the user folder, which can override default files in the game folder. The game only looks for built-in files if they weren't already found in the user folder. This allows adding custom levels or mods without affecting the original bundled game files.
Default paths for user data:
- Windows:
%APPDATA%\abuse
- macOS:
~/Library/Application Support/abuse
- Linux:
~/.local/share/abuse
For custom content, there are three types to consider:
Type | Installation | Launch |
---|---|---|
Custom Levels | Place level files in the data/levels folder |
abuse -f levels/levelname.spe |
Regular Mods | Place mod files in the data/addon folder |
abuse -a modname |
Total Conversion Mods | Place directly in the data folder | Launches automatically when starting the game |
To use cheats, press c to open the console and type the desired cheat command. The mouse cursor must be inside the console window for input. Press enter when done, or type "quit"/"exit" to close the console.
Available cheats:
god
- Makes you invulnerable to all damagegiveall
- Gives all weapons and maximum ammunitionflypower
- Grants Anti-Gravity Boots effectsneakypower
- Grants Cloak effectfastpower
- Grants Flash Speed effecthealthpower
- Grants Ultra-Health effectnopower
- Removes all active special abilities
Configuration is stored in config.txt
in the user folder. It will be created if it doesn't exist at launch. Lines starting with ;
are comments. Use 1
to enable and 0
to disable options.
fullscreen
- Fullscreen mode (0
- window,1
- fullscreen window,2
- fullscreen)borderless
- Enable borderless window modevsync
- Enable vertical syncvirtual_width
- Internal game resolution widthvirtual_height
- Internal game resolution height (calculated from aspect ratio if not specified)screen_width
- Game window widthscreen_height
- Game window heightlinear_filter
- Use linear texture filter (nearest is default)hires
- Enable high resolution menu and screens (2
for Bungie logo)big_font
- Enable big fontmouse_scale
- Mouse to game scaling (0
- match desktop,1
- match game screen)
The game is designed to be played at an internal resolution of 320×200 (virtual_width
×virtual_height
). Using a higher resolution may reveal some hidden areas. However, when using the editor, a higher resolution is recommended for better visibility and usability.
volume_sound
- Sound effects volume (0-127)volume_music
- Music volume (0-127)mono
- Use mono audio onlyno_music
- Disable musicno_sound
- Disable sound effectssoundfont
- Path to custom soundfont file. Custom or bundledAWE64 Gold Presets.sf2
orRoland SC-55 Presets.sf2
local_save
- Save config and files locallygrab_input
- Grab mouse to windoweditor
- Enable editor modephysics_update
- Physics update time in ms (65ms/15FPS original)language
- Game language (english
,german
,french
)
Default control scheme:
Action | Default Binding |
---|---|
Left | ← A |
Right | → D |
Up/Jump | ↑ W |
Down/Use | ↓ S |
Prev Weapon | Q Mouse Wheel Up |
Next Weapon | E Mouse Wheel Down |
Fire | Mouse Left |
Special | Mouse Right |
Special key codes for config file:
LEFT
,RIGHT
,UP
,DOWN
- Cursor keys and keypadCTRL_L
,CTRL_R
- Left and right CtrlALT_L
,ALT_R
- Left and right AltSHIFT_L
,SHIFT_R
- Left and right ShiftF1
-F10
- Function keysTAB
,BACKSPACE
,ENTER
- Standard keysINSERT
,DEL
,PAGEUP
,PAGEDOWN
- Navigation keysCAPS
,NUM_LOCK
- Lock keysSPACE
- Spacebar
Hardcoded Keys:
- 1-7 - Direct weapon selection
- Escape/Space/Enter - Reset level on death
- P - Pause game
- C - Cheat/chat console
- F1 - Show help/controls screen
- F5 - Quick save on save consoles (slot 1/"save0001.spe")
- F6 - Toggle window input grab
- F7 - Toggle mouse scale type
- F8 - Toggle gamepad use
- F9 - Quick load
- F10 - Toggle window/fullscreen mode
- Print Screen - Take a screenshot
Default Controller Bindings:
- D-pad, left stick - Move in all directions (game and menus)
- Home - Show help/controls screen
- Back - Acts as Escape key
- Start - Acts as Enter key
Gamepad options:
ctr_aim
- Enable right stick aimingctr_cd
- Crosshair distance from playerctr_rst_s
- Right stick/aiming sensitivityctr_rst_dz
- Right stick/aiming dead zonectr_lst_dzx
- Left stick horizontal dead zonectr_lst_dzy
- Left stick vertical dead zone
Button binding names:
ctr_a
,ctr_b
,ctr_x
,ctr_y
- Face buttonsctr_left_shoulder
,ctr_right_shoulder
- Shoulder buttonsctr_left_trigger
,ctr_right_trigger
- Triggersctr_left_stick
,ctr_right_stick
- Stick clicks
Argument | Description |
---|---|
-lsf <filename> |
Custom startup file (default: abuse.lsp ) |
-a <name> |
Load addon from addon/<name>/<name>.lsp |
-f <filename> |
Load specific level file |
-nodelay |
Disable frame delay/timing control |
Argument | Description |
---|---|
-nonet |
Disable networking |
-port <number> |
Set network port (1-32000) |
-net <hostname> |
Connect to host name or IP |
-server <name> |
Run as server |
-min_players <number> |
Set minimum players (1-8) |
-ndb <number> |
Network debug level (1-3) |
-fs <address> |
File server address |
-remote_save |
Store saves on server |
Argument | Description |
---|---|
-edit |
Launch editor mode |
-fwin |
Open foreground editor |
-bwin |
Open background editor |
-owin |
Open objects window |
-no_autolight |
Disable auto lighting |
-nolight |
Disable all lighting |
-bastard |
Bypass filename security |
-size |
Custom window size (editor) |
-lisp |
Start LISP interpreter |
-ec |
Empty cache |
-t <filename> |
Insert tiles from file |
-cprint |
Enable console printing |
Argument | Description |
---|---|
-sfx_volume <number> |
Sound effects volume (0-127) |
-music_volume <number> |
Music volume (0-127) |
Moby Games page
Abuse homepage
Free Abuse (fRaBs) homepage
Abuse fan page
Gameplay video
ETTiNGRiNDER's Fortress
Assorted Abuse Files
HMI to MIDI converter
Original source code
Anthony Kruize Abuse SDL port (2001)
Jeremy Scott Windows port (2001)
Sam Hocevar Abuse SDl port (2011)
Xenoveritas SDL2 port (2014)
Antonio Radojkovic Abuse 1996
Andrej Pancik Abuse 2025
Special thanks go to Jonathan Clark, Dave Taylor and the rest of the Crack Dot Com team for making the best 2D platform shooter ever, and then releasing the code that makes Abuse possible.
Also, thanks go to Jonathan Clark for allowing Anthony to distribute the original datafiles with Abuse.
Thanks to everyone who has contributed ideas, bug reports, and patches over the years (see the AUTHORS file for details). This project stands on the shoulders of many developers who kept it alive for three decades - from the original Crack Dot Com team to the various port maintainers like Anthony Kruize, Jeremy Scott, Sam Hocevar, Xenoveritas, Antonio Radojkovic and Andrej Pancik.