In preprocess_image, using consistent cutoff value for bounding box and pre-multiplied alpha #186
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The alpha from rembg is not binary. A small foreground object make causing a transition region around the object due to resizing. Binarize the alpha channel with a cutoff value fixes the problem. Also, this cutoff is used in bounding box selection.
Here is an example. Before this change, a wide transition of alpha from 0 to 1 causing the system can't distinguish the foreground and background. The result is a quad shape.
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After this change, it's much better in 3D shape.
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