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@lhecker lhecker commented Sep 8, 2025

Note that this PR is not quite finished (~90%?). Missing:

  • Some polish in both conhost & particularly WT integration (e.g. caching the blink interval value)
  • Propagating the user blink setting on the WT side

This PR moves the cursor blinker and VT blink rendition timer into Renderer. To do so, this PR introduces a generic timer system with which you can schedule arbitrary timer jobs. Thanks to this, this PR removes a crapton of code, particularly throughout conhost, and improves throughput by another ~10%. On my PC it can now churn through >400MB/s while rendering at 240FPS. Fun fact: Processing 100kB of text and rendering it in conhost now takes less time than MSCTF (TSF) needs to process 1 keyboard character. When I look at our shell code.

Validation Steps Performed

  • TBD

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@lhecker lhecker force-pushed the dev/lhecker/cursor-blinker branch from 4de989d to 8d17e85 Compare September 8, 2025 19:44
@lhecker lhecker changed the base branch from main to dev/lhecker/BEGONE-FOUL-SPIRIT September 14, 2025 11:16
@lhecker lhecker force-pushed the dev/lhecker/cursor-blinker branch from 8d17e85 to 8390d60 Compare September 14, 2025 11:26
DHowett pushed a commit that referenced this pull request Sep 22, 2025
Goal: Remove `CursorBlinker`.
Problem: Spooky action at a distance via `Cursor::HasMoved`.
Solution: Moved all the a11y event raising into `_stream.cpp` and pray
for the best.

Goal: Prevent node.js from tanking conhost performance via MSAA (WHY).
Problem: `ServiceLocator`.
Solution: Unserviced the locator. Debounced event raising. Performance
increased by >10x.
Problem 2: Lots of files changed.

This PR is a prerequisite for #19330

## Validation Steps Performed
Ran NVDA with and without UIA enabled and with different delays. ✅
@lhecker lhecker force-pushed the dev/lhecker/cursor-blinker branch from 8390d60 to 5742c64 Compare September 22, 2025 22:59
@lhecker lhecker changed the base branch from dev/lhecker/BEGONE-FOUL-SPIRIT to main September 22, 2025 22:59
@lhecker lhecker marked this pull request as ready for review September 22, 2025 22:59
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50/56

// - <none>
// Return Value:
// - <none>
void Window::_UpdateSystemMetrics() const
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📝 Make sure nobody else called this who cares about the cursor metrics (probably not)

cursor.SetSize(_d->ulSavedCursorSize);
cursor.SetIsVisible(_d->fSavedCursorVisible);
cursor.SetType(_d->savedCursorType);
cursor.SetIsOn(true);
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📝 make sure selection has the same cursor behavior

{
// Enter Mark Mode
// NOTE: directly set cursor state. We already should have locked before calling this function.
_activeBuffer().GetCursor().SetIsOn(false);
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do we need to inhibit the cursor?


void Terminal::BlinkCursor() noexcept
{
if (_selectionMode != SelectionInteractionMode::Mark)
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do we need to inhibit the cursor for mark mode

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I just noticed that we let the cursor blink during selections. Why do we inhibit it for mark mode then, even though mark mode is essentially just keyboard-selection?

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4 participants