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unsigned char* support via lightuserdata #46
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I'm not sure of this line.... I just copied it from above.
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This is a check of what Lua stack should look like in order to correctly convert the type from Lua -> C++. Since we are dealing with userdata, I think it should state 'userdata'.
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what is it passed to/from? just the lua side
type()
?For other purposes it might need to be
lightuserdata
....Note: I have tested this (using QImage::bits) and everything seemed to work.
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Actually, by looking at the code, it only seems to be used to distinguish overloaded methods, so it should be relatively harmless...
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So, what is it compared to?
I note that
integer_type
hasinteger
; so it's probably not the luatype
function....There was a problem hiding this comment.
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It is used to construct a "signature" of a method. It is generated in
generator/classes.lua
in functionfill_wrapper_code
, and subsequently used inprint_metatable
. The main idea was to use only a single overloaded function where there are multiple C++ versions that do not make sense in Lua. As an example -fun(char)
,fun(int)
andfun(long)
would all generate "integer" signatures, but thelong
version would get the least "defect" and therefore be chosen, the others will not be generated.It is not actually used in any checking during runtime (there is another mechanism for that).
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ok then; should I make it userdata or lightuserdata?