This is a 3D drawing application made by Mohammad Mehrab in collaboration with the Multimodal Interaction Lab at the University of Texas at Dallas (https://mi-lab.io/). This project features a drawing pen, resizable eraser, hand menu, detachable menu panels, color change obptions, undo & redo buttons, pen thickness slider, passthrough toggle button, and a virtual classroom scene. This application was made using the Meta Quest headsets, Unity Editor, and Meta XR All-In-One SDK.
- Click on the green "Code" button on GitHub
- Download the project as a .zip file
- Unzip the file
- Open Unity Hub and click "Add"
- Open the parent folder of the "Assets" folder in Unity Hub
- When in the Unity Editor, go to the "Assets/Scenes" folder in the Project Tab
- Open the "geisha_game" scene
- Build & Run the project with a Meta Quest headset
Special thanks to Professor Jin Ryong Kim, Yatharth Singhal, Ayush Bhardwaj, Ashish Pratap, and the rest of the MI Lab team!
Thank you to the creators of all the assets I used:
- https://assetstore.unity.com/packages/p/meta-xr-all-in-one-sdk-269657
- https://assetstore.unity.com/packages/p/meta-xr-interaction-sdk-ovr-samples-268521
- https://assetstore.unity.com/packages/3d/environments/school-assets-146253
Thank you to all the developers on YouTube, Reddit, the Unity Forums/Documentation, and the Meta Forums/Documentation for making my life so much easier! Notable Creators:
- Valem (https://www.youtube.com/@ValemTutorials) (https://www.youtube.com/@ValemVR)
- Dilmer Valecillos (https://www.youtube.com/c/dilmerv)
- RealaryVR (https://www.youtube.com/@RealaryVR)