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README.md

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A **deterministic fixed-point math** library for **Unity** and **.NET**, designed for **lockstep simulation**, **multiplayer determinism**, and **floating-point-free precision**.
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This package is a Unity-specific implementation of the [FixedMathSharp](https://github.com/mrdav30/FixedMathSharp) library
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## 🛠️ Key Features

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