You will need:
Code like this:
<script src="three.js"></script>
<script src="GLTFLoader.js"></script>
<script src="three-vrm.js"></script>
<script>
const scene = new THREE.Scene();
const loader = new THREE.GLTFLoader();
loader.load(
// URL of the VRM you want to load
'/models/three-vrm-girl.vrm',
// called when the resource is loaded
( gltf ) => {
// generate a VRM instance from gltf
THREE.VRM.from( gltf ).then( ( vrm ) => {
// add the loaded vrm to the scene
scene.add( vrm.scene );
// deal with vrm features
console.log( vrm );
} );
},
// called while loading is progressing
( progress ) => console.log( 'Loading model...', 100.0 * ( progress.loaded / progress.total ), '%' ),
// called when loading has errors
( error ) => console.error( error )
);
</script>
Install three
and @pixiv/three-vrm
:
npm install three @pixiv/three-vrm
Code like this:
import * as THREE from 'three';
import { GLTFLoader } from 'three/examples/jsm/loaders/GLTFLoader';
import { VRM } from '@pixiv/three-vrm';
const scene = new THREE.Scene();
const loader = new THREE.GLTFLoader();
loader.load(
// URL of the VRM you want to load
'/models/three-vrm-girl.vrm',
// called when the resource is loaded
( gltf ) => {
// generate a VRM instance from gltf
THREE.VRM.from( gltf ).then( ( vrm ) => {
// add the loaded vrm to the scene
scene.add( vrm.scene );
// deal with vrm features
console.log( vrm );
} );
},
// called while loading is progressing
( progress ) => console.log( 'Loading model...', 100.0 * ( progress.loaded / progress.total ), '%' ),
// called when loading has errors
( error ) => console.error( error )
);
See: CONTRIBUTING.md