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Releases: necauqua/chiseled-me

v1.12.2-2.0.0.1

16 Dec 03:14
v1.12.2-2.0.0.1
02229a8
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Fixed

  • Fixed startup crashes

v1.12.2-2.0.0.0

16 Dec 02:53
v1.12.2-2.0.0.0
b8bc4c2
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Changed

  • Updated this mod to work with Minecraft 1.12.2

v1.12.1-2.0.0.0

16 Dec 02:42
v1.12.1-2.0.0.0
bf558e0
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Changed

  • Updated this mod to work with Minecraft 1.12.1

v1.1.5-final

16 Dec 02:19
v1.1.5-final
54998a1
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All of the below fixes were backported from 1.12 beta

Fixed

  • Sun clipping when size of player is around 1/8-1/16
  • Resizing process was broken - it was twice as fast, had glitches line disappearing limbs and falling through blocks (this was due to the size being negative for a tick or two)
  • Small but noticeable position shifts on resizes (might've also caused collision glitches)

Changed

  • /getsizeof and /setsizeof commands are replaced with /sizeof command, which is made more versatile and useful

v1.12-2.0.0.0

16 Dec 02:32
v1.12-2.0.0.0
6418d8e
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Added

  • Size is shown in F3 debug output when its not 1

Changed

  • Changed the size command to be /sizeof entity instead of /sizeof entity get

Fixed

  • Entity position shifts on resize
  • (possibly) player model limbs missing after some resizes
  • Resize command output when resulting size is out of limits
  • Null returned as 'hitResult', this shouldn't happen! console spam when reach distance is lesser than 1
  • Config for fall damage was reverted this whole time and defaulted to scale damage by size when big (which is unusable lol)
  • Disabled supersmalls or bigs in config broke the advancemetns (actual Forge/Vanilla bug)

v1.12-2.0.0.0-beta2

13 Dec 10:39
v1.12-2.0.0.0-beta2
f63f7ab
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v1.12-2.0.0.0-beta2 Pre-release
Pre-release

Fixed

  • A really stupid regression which caused this mod to crash with almost any other mod (the ones who use @SubscribeEvent annotation and thats like all of them)

Changed

  • /getsizeof and /setsizeof commands are replaced with /sizeof command, which is made more versatile and useful

v1.12-2.0.0.0-beta1

09 Dec 03:46
v1.12-2.0.0.0-beta1
50e6bd2
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v1.12-2.0.0.0-beta1 Pre-release
Pre-release

Added

  • Any recalibrator can be made into a reset one by putting it in the crafting field

Changed

  • Increased the number of charges in 16 times for each recalibrator type (so the most powerful ones give you at least 16 uses now)
  • Proper implementation of recipes and advancements (to replace old achievements)
  • Yet another version scheme - now using the [Forge Versioning], since [Semantic Versioning] works poorly in scenario when you are modding other versioned product

Fixed

  • Any item ID or translation key containing 'essense' was fixed to 'essence' (THIS WILL DELETE ANY ESSENCES IN YOUR SAVES ON UPDATE)
  • Entering the nether portal on dedicated server when small now does not cause crashes

Removed

  • Due to the server-crash fix the bounding box of the nether portal is not altered and takes a full block as in vanilla

v1.1.4

06 Dec 08:53
v1.1.4
8791a5d
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Fixed

  • Server-side entity bounding box not being properly set on logging in with non-standard size

v1.1.3

04 Dec 22:43
v1.1.3
bcbbead
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Changed

  • The whole core was rewritten to use an actual field for the size in Entity class, not a Forge capability, which is a huge optimization
  • This also means that all sizes in your worlds will be reset since they are now stored directly in entity NBT and not in a forgecap one
  • This version of the mod works with 1.11, 1.11.1 and 1.11.2 Minecraft versions

Fixed

  • Clipping distance not being changed with size when clouds were enabled (fixes #15)
  • Pistons, shulker and other players now move resized player properly
  • Teleports to enormous negative y values when becoming big (fixes #2)
  • Little jumpy bounce when falling on block when small (caused by #2)
  • Wall-climbing-like behavior when small (caused by #2)
  • Network code was revised and the de-syncs should be gone now (fixes #17)

v1.1.2

21 Apr 23:07
v1.1.2
79eb96d
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Changed

  • Updated the mod to work with minecraft version 1.11.2