Releases: necauqua/chiseled-me
Releases · necauqua/chiseled-me
v1.12.2-2.0.0.1
Fixed
- Fixed startup crashes
v1.12.2-2.0.0.0
Changed
- Updated this mod to work with Minecraft 1.12.2
v1.12.1-2.0.0.0
Changed
- Updated this mod to work with Minecraft 1.12.1
v1.1.5-final
All of the below fixes were backported from 1.12 beta
Fixed
- Sun clipping when size of player is around 1/8-1/16
- Resizing process was broken - it was twice as fast, had glitches line disappearing limbs and falling through blocks (this was due to the size being negative for a tick or two)
- Small but noticeable position shifts on resizes (might've also caused collision glitches)
Changed
- /getsizeof and /setsizeof commands are replaced with /sizeof command, which is made more versatile and useful
v1.12-2.0.0.0
Added
- Size is shown in F3 debug output when its not 1
Changed
- Changed the size command to be
/sizeof entity
instead of/sizeof entity get
Fixed
- Entity position shifts on resize
- (possibly) player model limbs missing after some resizes
- Resize command output when resulting size is out of limits
Null returned as 'hitResult', this shouldn't happen!
console spam when reach distance is lesser than 1- Config for fall damage was reverted this whole time and defaulted to scale damage by size when big (which is unusable lol)
- Disabled supersmalls or bigs in config broke the advancemetns (actual Forge/Vanilla bug)
v1.12-2.0.0.0-beta2
Fixed
- A really stupid regression which caused this mod to crash with almost any other mod (the ones who use
@SubscribeEvent
annotation and thats like all of them)
Changed
- /getsizeof and /setsizeof commands are replaced with /sizeof command, which is made more versatile and useful
v1.12-2.0.0.0-beta1
Added
- Any recalibrator can be made into a reset one by putting it in the crafting field
Changed
- Increased the number of charges in 16 times for each recalibrator type (so the most powerful ones give you at least 16 uses now)
- Proper implementation of recipes and advancements (to replace old achievements)
- Yet another version scheme - now using the [Forge Versioning], since [Semantic Versioning] works poorly in scenario when you are modding other versioned product
Fixed
- Any item ID or translation key containing 'essense' was fixed to 'essence' (THIS WILL DELETE ANY ESSENCES IN YOUR SAVES ON UPDATE)
- Entering the nether portal on dedicated server when small now does not cause crashes
Removed
- Due to the server-crash fix the bounding box of the nether portal is not altered and takes a full block as in vanilla
v1.1.4
v1.1.3
Changed
- The whole core was rewritten to use an actual field for the size in Entity class, not a Forge capability, which is a huge optimization
- This also means that all sizes in your worlds will be reset since they are now stored directly in entity NBT and not in a forgecap one
- This version of the mod works with 1.11, 1.11.1 and 1.11.2 Minecraft versions
Fixed
- Clipping distance not being changed with size when clouds were enabled (fixes #15)
- Pistons, shulker and other players now move resized player properly
- Teleports to enormous negative y values when becoming big (fixes #2)
- Little jumpy bounce when falling on block when small (caused by #2)
- Wall-climbing-like behavior when small (caused by #2)
- Network code was revised and the de-syncs should be gone now (fixes #17)