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Replace primitive tokens with Andritz industrial design values#251

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Xuu-an wants to merge 1 commit intonextlevelbuilder:mainfrom
Xuu-an:feat/andritz-primitive-tokens
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Replace primitive tokens with Andritz industrial design values#251
Xuu-an wants to merge 1 commit intonextlevelbuilder:mainfrom
Xuu-an:feat/andritz-primitive-tokens

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@Xuu-an Xuu-an commented Apr 15, 2026

Summary

  • Replaced all generic primitive tokens (Tailwind-based gray/blue scales, generic shadows, rounded border radii) with Andritz-specific industrial precision values
  • Added Andritz Blue 10-step scale, light/dark surface scales, neutral scale, and semantic status colors (error, warning, success, info)
  • Switched to 8px grid spacing with extreme whitespace philosophy, blueprint typography scale with Inter/Gilroy font families, industrial 0px border radius, and ambient-only shadows
  • Added dark theme support with dedicated surface and shadow tokens, glow effects, and ghost border fallbacks

Test plan

  • Verified no leftover generic tokens (#2563EB, gray-50: #F9FAFB, blue-600: #2563EB)
  • Confirmed all seven sections present: Color Scales, Spacing, Typography, Border Radius, Shadows, Motion, Z-Index
  • Z-Index scale preserved as-is (not brand-specific)

🤖 Generated with Claude Code

…ign values

Introduces Andritz Blue scale, light/dark surface scales, neutral scale,
semantic status colors, 8px-grid spacing, blueprint typography hierarchy,
industrial 0px border radius, ambient-only shadows, and refined motion tokens
for a precision industrial design system with dual-theme support.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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