We've reached 2.5 million downloads on CurseForge. I'm very grateful for all the players' support and I hope the mod can continue to add value to everyone's gameplay.
Mekanism: Weapons is an unofficial addon for Mekanism, introducing two advanced, highly customizable weapons that blend seamlessly with the iconic "Meka" item aesthetic.
- Meka-Tana: A high-tech katana capable of dealing massive damage and teleporting the player.
- Meka-Bow: An advanced bow that elevates ranged combat with unique features and modular upgrades.
Both weapons support exclusive modules, including:
- Weapon Attack Amplification Unit: Increases damage up to 4x (configurable).
- Looting Unit: Functions like the Looting enchantment, up to level 5.
- Auto Fire: Enables continuous, automatic arrow shooting.
- Drawspeed: Reduces the time required to fully draw the bow for quicker shots.
- Gravity Dampener: Modifies arrow trajectory for improved accuracy and range, allowing arrows to fly straight.
- Energy Arrows: Fires arrows made of pure energy, removing the need for ammunition.
- Sweeping: Grants sweeping attacks, hitting multiple targets at once.
- Teleportation: Allows the player to teleport short distances, adding mobility and tactical options.
- Wireless Charger (formerly Magnetizer):
- Charges items in your inventory.
- When equipped in a Curios slot, visually displays the Meka-Bow and Meka-Tana on your character’s back for added personalization.
- The mod is designed for extensibility: new weapons, equipment, and modules (including custom or enchantment-based modules) can be added.
- Suggestions and contributions are welcome! Feel free to open an issue or pull request on the GitHub repository.
This addon is not developed by the official Mekanism team. Please report any issues or bugs on the project's GitHub repository.
Enjoy expanding your arsenal with cutting-edge, customizable weaponry and enhanced gameplay experiences!