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- Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
- Megacity-Metro: a thrilling shooter game, using Netcode for Entities for a multiplayer experience supporting 128+ players. Latest DOTS packages and Unity Gaming Services elevate the user experience, demonstrating how to craft engaging multiplayer games.
- A small-scale cooperative game sample built on the new, Unity networking framework to teach developers about creating a similar multiplayer game.
- Examples for using Unity Multiplay: https://unity.com/products/multiplay
- Various samples that show how to use the Unity Cloud Python SDK.
- This repository contains samples for the pixyz SDK
- Golang SDK for Unity Gaming Services: https://unity.com/solutions/gaming-services
- The LLVM Project is a collection of modular and reusable compiler and toolchain technologies. Note: the repository does not accept github pull requests at this moment. Please submit your patches at http://reviews.llvm.org.